<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Game Central &#187; Third Person Shooter</title>
	<atom:link href="http://www.gamecentral.biz/category/genre/third-person-shooter/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamecentral.biz</link>
	<description>The Gamers Blog</description>
	<lastBuildDate>Sat, 04 Feb 2012 05:34:39 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>Gears of War 2</title>
		<link>http://www.gamecentral.biz/gears-of-war-2/</link>
		<comments>http://www.gamecentral.biz/gears-of-war-2/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 06:34:31 +0000</pubDate>
		<dc:creator>gamecentral</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Tactical Shooter]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Gears of War 2]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[third-person]]></category>
		<category><![CDATA[X360]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.gamecentral.biz/genre/third-person-shooter/gears-of-war-2/</guid>
		<description><![CDATA[Gears of War 2 is a tactical third-person shooter video game developed by Epic Games and published by Microsoft Game Studios for Xbox 360. It is the sequel to Gears of War, and was announced by lead designer Cliff Bleszinski &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/gears-of-war-2/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamecentral.biz/wp-content/uploads/2009/01/gears-of-war.jpg"><img class="alignright" style="border: 0pt none;" src="http://www.gamecentral.biz/wp-content/uploads/2009/01/gears-of-war-thumb.jpg" border="0" alt="gears_of_war" width="150" height="150" align="right" /></a> Gears of War 2 is a tactical third-person shooter video game developed by Epic Games and published by Microsoft Game Studios for Xbox 360. It is the sequel to Gears of War, and was announced by lead designer Cliff Bleszinski during the February 20, 2008 Game Developers Conference. The game uses a heavily upgraded version of the Unreal Engine 3. During E3 2008, a worldwide release date for the game was set for November 7, 2008. Since its release, Gears of War 2 has been received with critical acclaim, and in its opening weekend the game sold over two million units.</p>
<p><span id="more-843"></span></p>
<p>In Gears of War 2, the Locust have found a way to make giant emergence holes capable of sinking entire cities at once. Marcus Fenix and the rest of the COG Delta Squad are now drilling underground to &#8220;take the fight to the Locust.&#8221; In a teaser of the first scenes of gameplay of Gears of War 2, COG soldiers engage in battle with a large army of Locust as they travel to drill into the underground region. Comic book writer Joshua Ortega says, &#8220;The stakes are raised. This is humanity&#8217;s last stand. Everything is at risk. Nothing is safe.&#8221;</p>
<h3>Gameplay</h3>
<p>John DiMaggio, the voice actor of the game&#8217;s main character, Marcus Fenix, confirmed to IGN that players would be able to fight the large Brumaks in Gears of War 2. He also revealed there will be a deeper story with new characters, new weapons, and new enemies. The game also includes the ability to duel with an AI or human opponent when both use the chainsaw attachment of the Lancer rifle, as seen in the 2008 Game Developer&#8217;s Conference promotional video, later confirmed in informal interviews with developers and a Game Informer preview. Epic released a gameplay video which revealed the player may now use &#8220;downed&#8221; enemies as shields. Bleszinski confirmed also that players who have been injured can crawl as a final desperate attempt at life. Players may tap the &#8216;A&#8217; Button to crawl faster. The level of blood and gore has been increased, for example, when the player is close to death, wherever he moves there are trails of blood behind him. This is the same for enemies, and the opponents who&#8217;ve been used as a meat shield. There are also more ways to kill an opponent, such as punching them while they are downed, using the sniper rifle as a sledgehammer, or using the torque bow as an axe.</p>
<p>The cover story in the May 2008 issue of Game Informer revealed several new gameplay features. Players can now play on individual co-op play settings. One player may, for instance, play on Casual difficulty while the other teammate plays on Hardcore. A &#8220;communal combat system&#8221; will adapt to give a player at a lower difficulty an equivalently fair challenge as the player at higher difficulty. The player will be able to maintain multiple save files that work with the drop-in/drop-out co-op features. There is also a fourth difficulty level that is a level above Casual called Normal, a difficulty below Hardcore; senior producer Rod Fergusson admitted that — for the first game — &#8220;We overshot on [the Casual] difficulty and a game that was a little harder than we intended.&#8221; Some of the Xbox Live achievements can be completed through both play in single player and multiplayer mode, such as achieving 1,000 headshots. New enemy creatures are planned on being added, including one described by Cliff Bleszinski as one &#8220;that [makes] the Brumak look like a baby panda bear.&#8221; In a developer&#8217;s video, Cliff Bleszinski stated that Gears of War 2 would feature &#8220;drop in and out&#8221; co-op in the campaign. A feature carried over from the original is the optional mature content filter, which, when active, makes blood appear as sparks and removes harsh language from the dialogue.</p>
<p>The collection of COG tags has been expanded to include the collection of story-based items such as personal letters and medical records, and a &#8220;war journal&#8221; will track which collectibles have been found and where missing ones can be located. The cut-scenes will also use the better facial rendering technology of Epic&#8217;s Unreal engine, and will use more dramatic angles for the conversation, as well as using a video screen on Jack (the all-purpose robot used by Delta squad) to talk with their commanders &#8220;face-to-face.&#8221;</p>
<p>New weapons were added to the game in addition to firearms from the previous gamee. The accuracy, function, and power of several weapons have been altered, and all grenades can now be used as mines by placing them on walls or floors, and will detonate when approached by enemies. In addition, players can now be knocked over by the concussive force of a nearby detonating grenade. Cliff Bleszinski has also announced that there will be more vehicle missions in the campaign than before, such as the Centaur Tank which Cliff describes as a &#8220;tank with monster truck wheels.&#8221; Players can also ride a Brumak in the game; previously, the Brumak could only be fought by the player as an enemy, in the PC version of the game.</p>
<h3>Multiplayer</h3>
<p>Gears of War 2 features an upgraded multiplayer mode that allows up to ten users to simultaneously play. X360 magazine reported that Gears of War 2 contains at least three new online multiplayer modes, called &#8220;Guardian,&#8221; &#8220;Wingman,&#8221; and &#8220;Submission.&#8221; &#8220;Guardian&#8221; is a modified version of &#8220;Assassination&#8221; from the original Gears of War, but allows players to continue fighting after the leader has been killed, but losing the ability to respawn. &#8220;Wingman&#8221; splits all ten players into five teams of two, where both members of a team play as the same character. &#8220;Submission,&#8221; formerly known as &#8220;Meat Flag,&#8221; is a version of capture the flag in which players attempt to &#8220;down&#8221; an enemy controlled by the game&#8217;s AI and move its body to their team&#8217;s base to earn points. A Halo-like matchmaking system has been utilized for the online multiplayer. In a GameTrailers TV E3 special, it was confirmed that AI &#8220;bots&#8221; have also been introduced in this installment. Players can now engage in multiplayer scenarios with both human players and bots, or with bots alone, and may modify their intelligence level (from Casual to Insane difficulty) in the options menu prior to starting a game.</p>
<p>A new co-op game mode was confirmed during Microsoft&#8217;s E3 2008 press conference; called &#8220;Horde,&#8221; this mode allows up to five players to fight off waves of attacking Locust together. Horde Mode does not feature bot support as in competitive multiplayer, and can be played alone. The Locust attack in waves of multiple enemies which become more difficult as players progress.</p>
<p>Cameras in the multiplayer modes have also been improved significantly. Rather than static views from different points on a map, the new Battle Cam allows players to pan around a map as the camera focuses on areas of intense fighting, and the Ghost Cam allows a player to roam freely around a map. A photo mode is also featured, with each photo taken by a player rated on the amount of action in the shot and can be uploaded to the official Gears of War website.</p>
<h3>Other Information</h3>
<ul>
<li>Developer(s)  Epic Games</li>
<li>Publisher(s)  Microsoft Game Studios</li>
<li>Designer(s)  Cliff Bleszinski</li>
<li>Composer(s)  Steve Jablonsky</li>
<li>Engine  Unreal Engine 3</li>
<li>Release date(s)  November 7, 2008</li>
<li>Genre(s)  Third-person shooter, Tactical shooter</li>
<li>Mode(s)  Single player, System Link, Multiplayer, Cooperative modes</li>
</ul>
<h3>Links</h3>
<ul>
<li><span style="color: #0000ff;"><a rel="nofollow" target="_blank" title="http://gearsofwar.com/" rel="nofollow" href="http://gearsofwar.com/" target="_blank">Gears of War Official Website</a></span></li>
<li><span style="color: #0000ff;"><a rel="nofollow" target="_blank" title="http://gearsofwar.xbox.com/lastday/landing.aspx" rel="nofollow" href="http://gearsofwar.xbox.com/lastday/landing.aspx" target="_blank">The Last Day: Promotional Site</a></span></li>
</ul>
<h4>Incoming search terms:</h4><ul><li>gears of war demo release itrader options</li></ul>]]></content:encoded>
			<wfw:commentRss>http://www.gamecentral.biz/gears-of-war-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Grand Theft Auto IV</title>
		<link>http://www.gamecentral.biz/grand-theft-auto-iv/</link>
		<comments>http://www.gamecentral.biz/grand-theft-auto-iv/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 06:10:28 +0000</pubDate>
		<dc:creator>gamecentral</dc:creator>
				<category><![CDATA[Action / Adventure]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Sandbox]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[grand theft auto]]></category>
		<category><![CDATA[Grand Theft Auto IV]]></category>
		<category><![CDATA[Grand Theft Auto: Chinatown Wars]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[Online Game]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[third-person]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.gamecentral.biz/genre/adventure-adventure/grand-theft-auto-iv/</guid>
		<description><![CDATA[Grand Theft Auto IV is a sandbox-style action-adventure video game developed by Rockstar North. It is the ninth title in the main Grand Theft Auto series and the first in its fourth generation. The game was preceded by Grand Theft &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/grand-theft-auto-iv/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamecentral.biz/wp-content/uploads/2009/01/gta-iv.jpg"><img class="alignright" style="border: 0pt none;" src="http://www.gamecentral.biz/wp-content/uploads/2009/01/gta-iv-thumb.jpg" border="0" alt="GTA_IV" width="150" height="150" align="right" /></a> Grand Theft Auto IV is a sandbox-style action-adventure video game developed by Rockstar North. It is the ninth title in the main Grand Theft Auto series and the first in its fourth generation. The game was preceded by Grand Theft Auto: San Andreas and will be succeeded by Grand Theft Auto: Chinatown Wars. Grand Theft Auto IV was released for the PlayStation 3 and Xbox 360 in Oceania, Europe and North America on 29 April 2008, and in Japan on 30 October 2008. A Windows version of the game was released in North America on 2 December 2008 and in Europe on 3 December. Two episodic packs are being developed for the Xbox 360, the first of which is entitled The Lost and Damned and scheduled to be released on 17 February 2009.</p>
<p><span id="more-831"></span></p>
<p>The game is set in a redesigned rendition of Liberty City, a fictional city based heavily on modern day New York City. It follows Niko Bellic, a war veteran from an unspecified country in Eastern Europe, who comes to the United States in search of the American Dream, but quickly becomes entangled in a seedy underworld of gangs, crime, and corruption. Like other games in the series, GTA IV is composed of elements from driving games and third-person shooters, and features &#8220;open-world&#8221; gameplay that gives players more control over their playing experience. GTA IV is the first console game in the series to feature an online multiplayer mode, which contains fifteen game types.</p>
<p>A major commercial and critical success, Grand Theft Auto IV broke industry records with sales of around 3.6 million units on its first day of release and grossing more than $500 million in revenue in the first week, from an estimated 6 million units sold worldwide. As of 16 August 2008, the game has sold over 10 million copies. Grand Theft Auto IV received overwhelmingly positive reviews, becoming one of the highest-rated games of all-time on the aggregated review websites MobyGames and TopTenReviews.</p>
<h3>Gameplay</h3>
<p>Grand Theft Auto IV is structured similarly to previous games in the series. The core gameplay consists of elements of a third-person shooter and a driving game, giving the player a large, open environment in which to move around. On foot, the player&#8217;s character is capable of walking, running, swimming, climbing and jumping, as well as using weapons and basic hand-to-hand combat. Players can steal and drive a variety of vehicles, including automobiles, boats, helicopters, and motorcycles. Grand Theft Auto IV takes advantage of Natural Motion&#8217;s Euphoria engine, which combines artificial intelligence, bio mechanics and physics to make NPC behaviour and movement adaptive and more realistic.</p>
<p>The open, non-linear environment allows players to explore and choose how they wish to play the game. Although storyline missions are necessary to progress through the game and unlock certain parts of the map and content, they are not required, as players can complete them at their own leisure. When not taking on a storyline mission, players can free-roam. However, creating havoc can attract unwanted and potentially fatal attention from the authorities. Niko can pick up prostitutes and pay for three different levels of sexual service, and request a private erotic dance whilst visiting lap dancing clubs. The game gives an un-detailed portrayal of sexual acts with prostitutes and there is no sexual nudity.</p>
<p>It is possible to have multiple active missions, due to the fact that some missions will run over the course of several days and will require the player to wait for further instructions, etc. The player can also partake in a variety of optional side missions. For the first time in the series, Grand Theft Auto IV features &#8220;morality choices&#8221; at several points throughout the game, in which the player is forced to choose between killing a character or sparing their life or killing one of two characters. The game has two different endings, which are determined by deciding which of the two missions to complete. The player can choose between a revenge mission or a deal mission, each leads to a different ending.</p>
<p>Combat and police response<br />
Combat in Grand Theft Auto IV has been reworked to include a cover system.</p>
<p>The gunfight combat system has been reworked to a third-person scheme.[28] The player can slide to cover, blindfire, and free aim. When locked on, the target&#8217;s health is indicated by eight segments inside the target circle (which is white), these segments can be green (if the target is a civilian/non-attacking or non-aggressive target) or red (authorities/hostile targets or assassination targets), additionally, if the target&#8217;s wearing body armour there will be an additional smaller, blue armour circle inside the health circle, showing the target&#8217;s armour status. Niko can also perform &#8220;cinematic executions&#8221;, only possible with a pistol to certain characters/situations when the target circle blinks red. Players can target individual body parts using a revamped targeting system.[29] Niko&#8217;s health is represented by a green semicircle on the left side of the mini-map, while a blue semicircle on the right represents armour.</p>
<p>If Niko gets injured, he can recover health by using the services of a prostitute, eating, drinking soda, sleeping, using medical kits or using his mobile phone to call for paramedics; also, one girlfriend has the special ability of healing Niko by calling her with the mobile phone. Health is generally reduced by physical injuries such as getting hit by vehicles when walking, going through the windscreen of a vehicle when crashing, and gunfire or explosions. Body armour is gradually damaged by gunshots, explosions and stab wounds.[30] If Niko&#8217;s health level reaches zero he appears at the nearest hospital, but loses 10% of his total wealth (up to $10,000). Niko is able to retain his weapons after re-spawning at a hospital, unlike previous GTA games (besides Vice City Stories and San Andreas), where this ability and the same but after being arrested had to be unlocked. However, weapons are still confiscated if he is arrested and taken to a police station.</p>
<p>Wanted levels operate differently from previous GTA games. When the police are in pursuit of Niko, a search radius appears on the map in which the police will be looking for him. The size of this radius increases with the player&#8217;s wanted level and re-centres itself on Niko&#8217;s location if he is spotted by the police. The player can evade the police by escaping the search radius and temporarily keeping a low profile by not committing further offences. The wanted levels can be lost by Niko either driving into a &#8220;Pay &#8216;N&#8217; Spray&#8221; (unless seen entering by police) as in previous games or by disguising himself by clandestinely changing vehicles in empty areas such as parking garages. The player has the option to attempt escaping arrest before he is handcuffed, at the cost of increasing his wanted level by one star.[29] Additionally, pedestrians with cellphones can report crimes they witness in the surrounding environment.[31][32]</p>
<p>The type of police response also differs slightly from previous GTA games; however, creating more chaos still leads to a stronger response. &#8220;Minor&#8221; crimes, such as assault, public firearm discharge, grand theft auto and homicide, continue to be handled by police patrols. Higher wanted levels still activate police helicopter and water craft support teams and FBI-like agents, known as FIB (Federal Investigation Bureau) in GTA IV. Police SWAT and the military have been replaced by an elite counter-terrorism team known as N.O.O.S.E. (National Office Of Security Enforcement), an amalgamation of SWAT and the Department of Homeland Security.</p>
<h3>Vehicles</h3>
<p>Stealing a parked car shows Niko smashing the glass (if it is locked) and then hotwiring it, as opposed to previous games where the player simply entered the driver&#8217;s seat or cannot enter if it&#8217;s locked. The player can focus the camera on the target during chases, by holding the cinematic camera button. Every vehicle in the game uses the in-game minimap as a GPS device, and additional voice directions are provided in luxury cars. &#8220;Waypoints&#8221; can be placed on destinations on the map, outlining the fastest legal route between Niko and the destination on the minimap. The ability to hail a taxi cab allows the player to travel to destinations without having to drive, and the entire journey may be skipped, allowing them to arrive at their destination instantly. The player cannot pilot fixed-wing aircraft, as was possible in previous games, but can still pilot helicopters, including the police &#8220;Annihilator&#8221;, which has mounted machine guns.</p>
<p>When major collisions on motorbikes occur, Niko will most likely fly off in any direction, depending on realistic physics. The physics engine will turn Niko into a rag doll after a bike crash, instead of using a predefined animation. Niko can lose health or die if he crashes or smashes through the windscreen of cars during high speed collisions. Vehicles will not explode if they are flipped over, or shot in any place other than the engine block or fuel tank, however they may catch fire and eventually explode if the engine is repeatedly damaged via collisions. Explosions can sometimes render nearby vehicles unusable, or cause them to catch fire. Car engines can also break down, rendering them unable to start. When driving or riding in a car, Niko is able to smash the window, free-aim, and fire out of the vehicle with several different one-handed weapons. The player may also drop grenades or Molotov cocktails.</p>
<h3>Communication</h3>
<p>The use of the mobile phone has been expanded to perform multiple actions. When selecting the mobile phone, a zoomed-in version of the phone interface pops up in the bottom right-hand corner of the screen. The phone allows the player to view text messages and appointments, as well as arrange to meet friends for activities. Retrying a failed mission can be done by accessing the menu and responding positively to a certain text message. The player can take photos with the mobile phone and upload them to the police computer during certain missions. Niko can dial 911 to call emergency services, who promptly arrive to his location and will respond to a situation, or lack thereof, occurring there. The police will arrest felons, and paramedics are able to restore Niko&#8217;s health. The phone also allows access to the game&#8217;s multiplayer mode.</p>
<p>The game also features several different in-game databases that Niko can make use of. An in-game version of the Internet can be used by accessing the Internet café chain, &#8220;TW@&#8221;, located throughout the city. There are over 100 accessible fictitious websites within the game, and Niko can also send and receive email (including junk mail) and set up prospective dates. Although the Internet café was seen in Grand Theft Auto III, it did not give the player the option to browse. In a police vehicle, Niko can use an in-car computer to access Liberty City&#8217;s criminal database, discover information about various criminals in Liberty City and even track them down for a reward. The game also features in-game television programming, with several viewable channels featuring programs and advertisements. The television shows cover a wide variety of genres, including news, talk shows, and sports. There is also a parody of Ric Burns&#8217; New York: A Documentary Film running continuously on one of the game&#8217;s television stations, detailing the history of Liberty City in the same style as Burns&#8217; eight-part documentary.</p>
<h3>Multiplayer</h3>
<p>Grand Theft Auto IV includes online multiplayer, with 15 modes of play available. The multiplayer supports up to 16 players (32 players in the PC version) and allows players to explore the entire city. Players use a customisable character in a majority of the modes, and cash earned during play translates to a level at which more clothing is available for their character, depending on the level. Hosts of the games can control many variables, such as police presence, traffic, and weapons. The online games are split into ranked and unranked matches. The reward for the ranked gameplay is cash, which determines players&#8217; ranks. The game does not feature any split screen or LAN multiplayer modes  on console, but the PC version does have LAN support.</p>
<p>There are several different game modes available. Team based gameplay modes include Team Deathmatch, where 2-8 teams compete to accumulate the most kills in a traditional deathmatch; Team Mafiya Work, in which 2–8 teams compete to complete contract work for the &#8220;mafiya&#8221;, such as escorting/killing targets or stealing cars; Team Car Jack City where 2–8 teams compete to steal cars and earn money for keeping them undamaged; Cops n&#8217; Crooks, featuring a team of cops who must compete against a team of crooks (which features the &#8220;All for One&#8221; variation &#8211; requiring the cops to kill the crooks&#8217; &#8220;Boss&#8221; before he is escorted to the extraction point &#8211; and the &#8220;One for All&#8221; variation &#8211; requiring the cops to kill all of the crooks before they reach the extraction point); and Turf War, involving two teams who compete to take control of designated areas of the map and control them for as long as possible.</p>
<p>The game also includes a variety of racing and cooperative modes, which include Race, in which players race through checkpoints in a traditional automobile race; a GTA Race variation, where players race through checkpoints in an automobile race, with the ability to combat their opponents; Hangman&#8217;s N.O.O.S.E., a co-op mode that requires players to collect a person from the airport and safely escort him to the extraction point before the cops kill him; Deal Breaker, a co-op mission that requires players to assault a construction site captured by enemies, then chase a group of enemies before they escape; and Bomb da Base II, a co-op mission that requires players to clear out a ship, then destroy it with explosives. The game also features a Free Mode, in which players have the entire map open to explore, with no end goal or mission to complete.</p>
<p>There are, however, limitations when playing Free Mode. Certain features from the single player story mode are disabled. The disabled features include the mini-games such as bowling, darts, and pool. Also disabled is other content found in the game, including cheats, clubs and the internet café. These limitations also apply for all other game-types.</p>
<h3>Other Information</h3>
<ul>
<li>Publisher(s)  Rockstar Games, JP Capcom</li>
<li>Distributor(s)  Take-Two Interactive (retail), Steam (online)</li>
<li>Designer(s)  Simon Lashley, Keith McLeman</li>
<li>Series  Grand Theft Auto</li>
<li>Engine  RAGE</li>
<li>Euphoria (Motion Engine)</li>
<li>Version  1.04 (PlayStation 3), 1.01 (Xbox 360), 1.0.1.0 (Windows)</li>
<li>Platform(s)  PlayStation 3, Xbox 360, Microsoft Windows</li>
<li>Release date(s)  PlayStation 3, Xbox 360, 29 April 2008</li>
<li>Microsoft Windows, NA 2 December 2008, EU 3 December 2008</li>
<li>Genre(s)  Sandbox, third-person shooter, action-adventure</li>
<li>Mode(s)  Single-player, multiplayer</li>
</ul>
<h3>Links:</h3>
<ul>
<li><a rel="nofollow" target="_blank" href="http://www.rockstargames.com/IV/" target="_blank">Grand Theft Auto IV Official website</a></li>
<li><a rel="nofollow" target="_blank" href="http://www.rockstargames.com/IV/#?page=pc&amp;content=information" target="_blank">Grand Theft Auto IV PC Official website</a></li>
<li><a rel="nofollow" target="_blank" href="http://gta.wikia.com/wiki/Grand_Theft_Auto_IV" target="_blank">Grand Theft Auto IV at Wikia</a></li>
<li><a rel="nofollow" target="_blank" href="http://strategywiki.org/wiki/Grand_Theft_Auto_IV" target="_blank">Grand Theft Auto IV guide at StrategyWiki</a></li>
</ul>
<h4>Incoming search terms:</h4><ul><li>Powered by Article Dashboard video lap dance</li><li>gamecentral grand theft auto 4 review</li><li>Powered by Article Dashboard the first television show</li><li>Powered by Article Dashboard show internet television stations worldwide</li><li>Powered by Article Dashboard lap dance video clips</li><li>Powered by Article Dashboard junk mail</li><li>Powered by Article Dashboard felon</li><li>Powered by Article Dashboard construction site</li><li>police stations in gta 4</li><li>gta iv minimap times square</li></ul>]]></content:encoded>
			<wfw:commentRss>http://www.gamecentral.biz/grand-theft-auto-iv/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pikmin, Pokemon revamp top Nintendo lineup</title>
		<link>http://www.gamecentral.biz/pikmin-pokemon-revamp-top-nintendo-lineup/</link>
		<comments>http://www.gamecentral.biz/pikmin-pokemon-revamp-top-nintendo-lineup/#comments</comments>
		<pubDate>Thu, 18 Dec 2008 05:39:01 +0000</pubDate>
		<dc:creator>blogtopia</dc:creator>
				<category><![CDATA[Action / Adventure]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Hunting]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Platforming]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Survival Horror]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Top stories]]></category>
		<category><![CDATA[Trivia]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Pikmin]]></category>
		<category><![CDATA[Pokemon]]></category>

		<guid isPermaLink="false">http://www.gamecentral.biz/platform/nintendo-ds/pikmin-pokemon-revamp-top-nintendo-lineup/</guid>
		<description><![CDATA[Nintendo has enjoyed tremendous success thanks to the forward-thinking innovations of its DS and Wii systems, but the company&#8217;s lineup is focused squarely on the past. The publisher revealed today its first-party and third-party lineup of Wii and DS games &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/pikmin-pokemon-revamp-top-nintendo-lineup/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamecentral.biz/wp-content/uploads/2008/12/windowslivewriterpikminpokemonrevamptopnintendolineup-bdb2wii-2.jpg"><img height="178" alt="wii" src="http://www.gamecentral.biz/wp-content/uploads/2008/12/windowslivewriterpikminpokemonrevamptopnintendolineup-bdb2wii-thumb.jpg" width="300" align="right" border="0"></a> Nintendo has enjoyed tremendous success thanks to the forward-thinking innovations of its DS and Wii systems, but the company&#8217;s lineup is focused squarely on the past. The publisher revealed today its first-party and third-party lineup of Wii and DS games through March of 2009, with a scattering of revamps and remakes comprising the majority of its own games.
<p>For the Wii, Nintendo has only two releases planned, both remakes of GameCube games designed to support the Wii Remote&#8217;s motion-sensing capabilities. The self-explanatory New Play Control Mario Power Tennis and New Play Control Pikmin will both launch in March. </p>
<p><span id="more-796"></span>
<p>Nintendo&#8217;s DS lineup is a little more robust, spearheaded by the March 22 launch of Pokemon Platinum. Platinum reuses characters and settings from Pokemon Diamond and Pokemon Pearl in a franchise tradition dating back to Pokemon Yellow for the original Game Boy, a pseudosequel that incorporated elements of the previously released Pokemon Red and Pokemon Blue.
<p>Beyond Diamond, Nintendo has two more DS games planned through March. Up first will be Personal Trainer: Math on January 12, an arithmetic addition to the practical game series that started with Personal Trainer: Cooking. Those looking for something a little more gamey can try Fire Emblem: Shadow Dragon on February 16. The latest release in the turn-based strategy series will be a remake of the original NES Fire Emblem (which never made it to North America), with new touch-screen controls.<br />
<h2><strong>Wii</strong></h2>
<ul>
<li>Disney Sing It: High School Musical 3: Senior Year (Disney Interactive Studios)&#8211;Winter
<li>Neighborhood Games (THQ)&#8211;January 5
<li>Paws &amp; Claws Pet Resort (THQ)&#8211;January 5
<li>Fishing Master World Tour (Hudson)&#8211;January 6
<li>Deer Drive (Mastiff)&#8211;January 20
<li>SimAnimals (Electronic Arts)&#8211;January 27
<li>Coraline (D3Publisher)&#8211;January
<li>Escape the Museum (Majesco)&#8211;January
<li>Word Jong Party (Destineer)&#8211;January
<li>NASCAR Kart Racing (Electronic Arts)&#8211;February 10
<li>Brave: A Warrior&#8217;s Tale (Southpeak)&#8211;February 17
<li>Little King&#8217;s Story (Marvelous)&#8211;February 17
<li>Roogoo Twisted Towers (Southpeak)&#8211;February 17
<li>Battle Rage (Destineer)&#8211;February
<li>Cradle of Rome (Destineer)&#8211;February
<li>House of the Dead: Overkill (Sega)&#8211;February
<li>Onechanbara Bikini Zombie Slayers (D3Publisher)&#8211;February
<li>Puzzle Challenges and More! (Crave)&#8211;February
<li>Solitaire &amp; Mahjong (Crave)&#8211;February
<li>Tenchu: Shadow Assassins (Ubisoft)&#8211;February
<li>Pirates vs. Ninjas Dodgeball (Southpeak)&#8211;March 17
<li>Monsters vs. Aliens (Activision)&#8211;March 24
<li>Broken Sword: Shadow of the Templars Director&#8217;s Cut (Ubisoft)&#8211;March
<li>Burger Island (Destineer)&#8211;March
<li>Cate West: The Vanishing Files (Destineer)&#8211;March
<li>Crayola Colorful World (Crave)&#8211;March
<li>DanceDanceRevolution Disney Grooves (Konami)&#8211;March
<li>Madworld (Sega)&#8211;March
<li>Major Minor&#8217;s Majestic March (Majesco)&#8211;March
<li>Monster Pals (Crave)&#8211;March
<li>New Play Control! Mario Power Tennis (Nintendo)&#8211;March
<li>New Play Control! Pikmin (Nintendo)&#8211;March
<li>Play the World (Dreamcatcher)&#8211;March
<li>Rune Factory Frontier (Marvelous)&#8211;March
<li>Sonic and the Black Knight (Sega)&#8211;March
<li>We Ski &amp; Snowboard (Namco Bandai)&#8211;March
<li>Super Pick Ups (XS Games)&#8211;Q1
<li>Trivial Pursuit (Electronic Arts)&#8211;Early spring
<li>Marble Saga Kororinpa (Hudson)&#8211;Spring</li>
</ul>
<h2>Nintendo DS</h2>
<ul>
<li>Phineas and Ferb (Disney Interactive Studios)&#8211;Winter
<li>Paws &amp; Claws Pampered Pets (THQ)&#8211;January 5
<li>Big Bang Mini (Southpeak)&#8211;January 6
<li>Retro Game Challenge (XSEED)&#8211;January 6
<li>Personal Trainer: Math (Nintendo)&#8211;January 12
<li>Moon (Mastiff)&#8211;January 13
<li>World Championship Games (The Game Factory)&#8211;January 19
<li>SimAnimals (Electronic Arts)&#8211;January 27
<li>Coraline (D3Publisher)&#8211;January
<li>Drivers&#8217; Ed Portable (Dreamcatcher)&#8211;January
<li>Inkheart (Dreamcatcher)&#8211;January
<li>Jake Power Fireman (Ubisoft)&#8211;January
<li>Jake Power Policeman (Ubisoft)&#8211;January
<li>Learn Math (Dreamcatcher)&#8211;January
<li>Monster Band (Dreamcatcher)&#8211;January
<li>Powerbike (Majesco)&#8211;January
<li>USA Today Puzzle Craze (Destineer)&#8211;January
<li>Wonder World Amusement Park (Majesco)&#8211;January
<li>My World, My Way (Atlus)&#8211;February 3
<li>Legacy of Ys: Books I &amp; II (Atlus)&#8211;February 10
<li>Fire Emblem: Shadow Dragon (Nintendo)&#8211;February 16
<li>Brave: Shaman&#8217;s Challenge (Southpeak)&#8211;February 17
<li>Jagged Alliance (Empire Interactive)&#8211;February 17
<li>My Fashion Studio Paris Collection (Ubisoft)&#8211;February 17
<li>Roogoo Attack (Southpeak)&#8211;February 17
<li>Avalon Code (Marvelous)&#8211;February
<li>Imagine Cheerleader (Ubisoft)&#8211;February
<li>Imagine Family Doctor (Ubisoft)&#8211;February
<li>JoJo&#8217;s Fashion Show (Ubisoft)&#8211;February
<li>Music Star: Pop Star (Dreamcatcher)&#8211;February
<li>My DoItAll (Tomy)&#8211;February
<li>My Personal Diary (Dreamcatcher)&#8211;February
<li>Petz Horseshoe Ranch (Ubisoft)&#8211;February
<li>Zoo Quest (Dreamcatcher)&#8211;February
<li>American Popstar &#8211; Road to Celebrity (Gameloft)&#8211;March 9
<li>Animal Planet (Activision)&#8211;March 10
<li>Chicken Hunter Star Karts (MumboJumbo)&#8211;March 10
<li>Grand Theft Auto: Chinatown Wars (Rockstar Games)&#8211;March 17
<li>Trackmania DS (Atlus)&#8211;March 17
<li>Pokemon Platinum (Nintendo)&#8211;March 22
<li>American Popstar &#8211; Road to Celebrity (Ubisoft)&#8211;March 24
<li>Monsters vs. Aliens (Activision)&#8211;March 24
<li>Pimp My Ride 2 (Activision)&#8211;March 24
<li>Broken Sword: Shadows of the Templars Director&#8217;s Cut (Ubisoft)&#8211;March
<li>DinoPets (Destineer)&#8211;March
<li>Dreamer: Top Model (Dreamcatcher)&#8211;March
<li>Flower, Sun, and Rain (Marvelous)&#8211;March
<li>Hot n&#8217; Cold (Majesco)&#8211;March
<li>Imagine Ice Champions (Ubisoft)&#8211;March
<li>Jake Power Handyman (Ubisoft)&#8211;March
<li>Learn Chess (Dreamcatcher)&#8211;March
<li>Matchstick (Dreamcatcher)&#8211;March
<li>Monster Pals (Crave)&#8211;March
<li>Paint by DS (Dreamcatcher)&#8211;March
<li>Sarah: Keeper of the Unicorn (Dreamcatcher)&#8211;March
<li>Zubo (Electronic Arts)&#8211;March
<li>Elebits: The Adventures of Kai and Zero (Konami)&#8211;Q1
<li>Henry Hatsworth in the Puzzling Adventure (Electronic Arts)&#8211;Q1
<li>Litlle Magician&#8217;s Magic Adventure (Konami)&#8211;Q1
<li>Our House (Majesco)&#8211;Q1
<li>Puzzle Quest: Galactrix (D3Publisher)&#8211;Q1
<li>Suikoden Tierkreis (Konami)&#8211;Q1
<li>Dragon Master (Dreamcatcher)&#8211;April
<li>Final Fantasy Crystal Chronicles: Echoes of Time (Square Enix)&#8211;Spring</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.gamecentral.biz/pikmin-pokemon-revamp-top-nintendo-lineup/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nintendo&#8217;s GameCube-to-Wii Games Confirmed</title>
		<link>http://www.gamecentral.biz/nintendos-gamecube-to-wii-games-confirmed/</link>
		<comments>http://www.gamecentral.biz/nintendos-gamecube-to-wii-games-confirmed/#comments</comments>
		<pubDate>Tue, 16 Dec 2008 06:42:14 +0000</pubDate>
		<dc:creator>blogtopia</dc:creator>
				<category><![CDATA[Action / Adventure]]></category>
		<category><![CDATA[Coming Soon]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Hunting]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Platforming]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Survival Horror]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Top stories]]></category>
		<category><![CDATA[Trivia]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[gamecube]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[The Chase: Felix Meets Felicity]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.gamecentral.biz/?p=784</guid>
		<description><![CDATA[Nintendo UK has released a massive release date list of Wii and DS titles for Europe today. Eurogamer notes that this list features the first GameCube-to-Wii ports, dubbed &#8220;New Play Control!&#8221; titles, which include Pikmin and Mario Power Tennis. This &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/nintendos-gamecube-to-wii-games-confirmed/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-787" title="wii" src="http://www.gamecentral.biz/wp-content/uploads/2008/12/wii.jpg" alt="wii" width="300" height="178" /> Nintendo UK has released a massive release date list of Wii and DS titles for Europe today. Eurogamer notes that this list features the first GameCube-to-Wii ports, dubbed &#8220;New Play Control!&#8221; titles, which include <em>Pikmin</em> and <em>Mario Power Tennis</em>. This new label sees classic GameCube titles revamped to utilize new Wii-specific control schemes. See below for the complete, huge list of upcoming European releases.</p>
<p><strong>Wii Release Dates</strong></p>
<div class="article">
<li> Chrysler Classic Racing (ZOO) &#8211; 9 Jan 2009</li>
<li> Jeep Thrills (formerly Let&#8217;s Off Road) (ZOO) &#8211; 9 Jan 2009</li>
<li> Army Men: Soldiers of Misfortune (ZOO) &#8211; 16 Jan 2009</li>
<li> Skate City Heroes (ZOO) &#8211; 16 Jan 2009</li>
<li> Story Hour Adventures (ZOO) &#8211; 16 Jan 2009</li>
<li> Story Hour Fairy Tales (ZOO) &#8211; 16 Jan 2009</li>
<li> NeoPets Puzzle Adventure (Capcom) &#8211; 23 Jan 2009</li>
<li> Twin Strike: Operation Thunder (ZOO) &#8211; Jan 2009</li>
<li> Riding Stables (dtp young entertainment) &#8211; Jan 2009</li>
<li> Music Party (dtp young entertainment) &#8211; Jan 2009<span id="more-784"></span></li>
<li> Ultimate Band (Disney) &#8211; 5 Feb 2009</li>
<li> NEW PLAY CONTROL! Pikmin (Nintendo) &#8211; 6 Feb 2009</li>
<li> Hotel For Dogs (505 Games) &#8211; 6 Feb 2009</li>
<li> NARUTO Clash of Ninja Revolution 2 European Version (TOMY / Nintendo) &#8211; 13 Feb 2009</li>
<li> Deadly Creatures (THQ) &#8211; 13 Feb 2009</li>
<li> CM 2 &#8211; World Kitchen (505 Games) &#8211; 20 Feb 2009</li>
<li> The Destiny of Zorro (505 Games) &#8211; 27 Feb 2009</li>
<li> House of the Dead: Overkill (SEGA) &#8211; Feb 2009</li>
<li> Ben 10: Alien Force (D3Publisher) &#8211; Feb 2009</li>
<li> Onechanbra-Bikini Zombi Slayers (D3Publisher) &#8211; Feb 2009</li>
<li> Mushroom Men: The Spore Wars (SouthPeak Games) &#8211; Feb 2009</li>
<li> Pirates versus Ninja (SouthPeak Games) &#8211; Feb 2009</li>
<li> CID The Dummy (Oxygen Games) &#8211; Feb 2009</li>
<li> Tenchu Shadow Assassins (Ubisoft) &#8211; 5 Mar 2009</li>
<li> Yamaha Supercross (ZOO) &#8211; 6 Mar 2009</li>
<li> Big Foot Collision Course (ZOO) &#8211; 6 Mar 2009</li>
<li> Diva Girls: Princess on Ice (505 Games) &#8211; 6 Mar 2009</li>
<li> Smiley World Island Challenge (ZOO) &#8211; 13 Mar 2009</li>
<li> Jelly Belly Ballistic Beans (ZOO) &#8211; 13 Mar 2009</li>
<li> Sim Animals (EA) &#8211; 23 Mar 2009</li>
<li> Little King´s Story (Rising Star Games) &#8211; 28 Mar 2009</li>
<li> NEW PLAY CONTROL! Mario Power Tennis (Nintendo) &#8211; Mar 2009</li>
<li> Sonic and the Black Knight (SEGA) &#8211; Mar 2009</li>
<li> MADWORLD (SEGA) &#8211; Mar 2009</li>
<li> Diabolik: The Original Sin (Black Bean /Lago Srl) &#8211; Mar 2009</li>
<li> Bob the Builder: Festival of Fun (Mastertronic) &#8211; Mar 2009</li>
<li> AMF Bowling World Lanes (Bethsofteurope) &#8211; Q1 2009</li>
<li> Runaway The Dream of the Turtle (Focus Home Interactive) &#8211; Q1 2009</li>
<li> Job Island (Hudson Soft) &#8211; Q1 2009</li>
<li> Kororinpa 2 (working title) (Hudson Soft) &#8211; Q1 2009</li>
<li> King of Fighters Collection: The Orochi Saga. (Ignition) &#8211; Q1 2009</li>
<li> Samurai Shodown Anthology (Ignition) &#8211; Q1 2009</li>
<li> Jillian Michaels´ Fitness Ultimatum 2009 (Koch Media / Deep Silver) &#8211; Q1 2009</li>
<li> Castlevania Judgment (Konami) &#8211; Q1 2009</li>
<li> PES 2009 (Konami) &#8211; Q1 2009</li>
<li> Cake Mania &#8211; In the Mix ! (Majesco/Codemasters) &#8211; Q1 2009</li>
<li> Escape The Museum (Majesco/Codemasters) &#8211; Q1 2009</li>
<li> Rock Revolution (Konami) &#8211; Q1 2009</li>
<li> Hysteria Hospital: Emergeny Ward (Oxygen Games) &#8211; Q1 2009</li>
<li> Roogoo (SouthPeak Games) &#8211; Q1 2009</li>
<li> Brave: A Warrior&#8217;s Tale (SouthPeak Games) &#8211; Q1 2009</li>
<li> Line Rider 2: Unbound (InXile) &#8211; Q1 2009</li>
<li> PurrPals II (InXile) &#8211; Q1 2009</li>
</div>
<p><strong>DS Release Dates</strong></p>
<div class="article">
<li> Chrysler Classic Racing (ZOO) &#8211; 9 Jan 2009</li>
<li> My Chinese Coach (Ubisoft) &#8211; 15 Jan 2009</li>
<li> Petz My Monkey Family (Ubisoft) &#8211; 15 Jan 2009</li>
<li> Petz My Kitten Family (Ubisoft) &#8211; 15 Jan 2009</li>
<li> Lord of the Rings:Conquest (EA) &#8211; 16 Jan 2009</li>
<li> Army Men: Soldiers of Misfortune (ZOO) &#8211; 16 Jan 2009</li>
<li> Tecktonic (Koch Media / Deep Silver) &#8211; 16 Jan 2009</li>
<li> Sim Animals (EA) &#8211; 23 Jan 2009</li>
<li> NeoPets Puzzle Adventure (Capcom) &#8211; 23 Jan 2009</li>
<li> Word Master (ZOO) &#8211; 30 Jan 2009</li>
<li> The Woodleys &#8211; Sports (dtp young entertainment) &#8211; Jan 2009</li>
<li> Best Friend: My Horse (dtp young entertainment) &#8211; Jan 2009</li>
<li> Ultimate Band (Disney Interactive Studios) &#8211; 4 Feb 2009</li>
<li> Scrabble 2009 (Ubisoft) &#8211; 5 Feb 2009</li>
<li> Imagine: Ballet Dancer (Ubisoft) &#8211; 5 Feb 2009</li>
<li> Johnny Bravo (Mastertronic) &#8211; 6 Feb 2009</li>
<li> Mystery Case Files: MillionHeir (Nintendo) &#8211; 6 Feb 2009</li>
<li> Harvest Fishing (Rising Star) &#8211; 6 Feb 2009</li>
<li> XG Blast ! (Rising Star) &#8211; 6 Feb 2009</li>
<li> Hotel for Dogs (505 Games) &#8211; 6 Feb 2009</li>
<li> Imagine: Movie Star (Ubisoft) &#8211; 12 Feb 2009</li>
<li> My Pet Zoo Vet (505 Games) &#8211; 13 Feb 2009</li>
<li> Buffy (505 Games) &#8211; 13 Feb 2009</li>
<li> Rune Factory (Rising Star) &#8211; 13 Feb 2009</li>
<li> Walk with me! Do you know your walking routine? bundled with two Activity Meters (Nintendo) &#8211; 20 Feb 2009</li>
<li> Lux Pain (Rising Star) &#8211; 20 Feb 2009</li>
<li> Pop Town (505 Games) &#8211; 27 Feb 2009</li>
<li> Mahjong Quest (Astragon) &#8211; 27 Feb 2009</li>
<li> The Chase: Felix meets Felicity (Atari) &#8211; Feb 2009</li>
<li> Disney Fairies: Tinker Bell (Disney Interactive Studios) &#8211; Feb 2009</li>
<li> Mushroom Men: Rise of The Fungi (SouthPeak Games) &#8211; Feb 2009</li>
<li> Insecticide (SouthPeak Games) &#8211; Feb 2009</li>
<li> Ben 10: Alien Force (D3Publisher) &#8211; Feb 2009</li>
<li> Crazy Machines (dtp young entertainment) &#8211; Feb 2009</li>
<li> My pet beauty salon (dtp young entertainment) &#8211; Feb 2009</li>
<li> The Chase: Felix meets Felicity (Atari) &#8211; Feb 2009</li>
<li> Diva Girls: Diva Dancers (505 Games) &#8211; 6 Mar 2009</li>
<li> Yamaha Supercross (ZOO) &#8211; 6 Mar 2009</li>
<li> Big Foot Collision Course (ZOO) &#8211; 6 Mar 2009</li>
<li> Club Penguin (Disney Interactive Studios) &#8211; 13 Mar 2009</li>
<li> Populous (Rising Star) &#8211; 13 Mar 2009</li>
<li> Smile World Island Challenge (ZOO) &#8211; 13 Mar 2009</li>
<li> Jelly Belly Ballistic Beans (ZOO) &#8211; 13 Mar 2009</li>
<li> Emergency Room (505 Games) &#8211; 27 Mar 2009</li>
<li> My Beauty Salon (505 Games) &#8211; 27 Mar 2009</li>
<li> NARUTO NINJA DESTINY 2 European Versión (TOMY / Nintendo) &#8211; Mar 2009</li>
<li> Bleach: Dark Souls (SEGA) &#8211; Mar 2009</li>
<li> History Great Empires: Rome (Black Bean / Lago Srl) &#8211; Mar 2009</li>
<li> Diabolik: The Original Sin (Black Bean / Lago Srl) &#8211; Mar 2009</li>
<li> Puzzle Quest Galactrix (D3Publisher) &#8211; Mar 2009</li>
<li> Challenge Me: Brain Puzzles (Oxygen Games) &#8211; Mar 2009</li>
<li> Challenge Me: Maths Workout (Oxygen Games) &#8211; Mar 2009</li>
<li> Ducati Moto (Bethsofteurope) &#8211; Q1 2009</li>
<li> AMF Bowling Pinbusters! (Bethsofteurope) &#8211; Q1 2009</li>
<li> Dungeon Raiders (Focus Home Entertainment) &#8211; Q1 2009</li>
<li> Sherlock Holmes &#8220;Le mystere de la momie&#8221; (Focus Home Entertainment) &#8211; Q1 2009</li>
<li> Blood Bowl (Focus Home Entertainment) &#8211; Q1 2009</li>
<li> Let`s Play: Fire Fighter (Gamelife) &#8211; Q1 2009</li>
<li> Bomberman 2 (working title) (Hudson Soft) &#8211; Q1 2009</li>
<li> Enchanted Folk and the School of Wizardry (Konami) &#8211; Q1 2009</li>
<li> Rock Revolution (Konami) &#8211; Q1 2009</li>
<li> Cake Mania 2 (Majesco/Codemasters) &#8211; Q1 2009</li>
<li> Maths Blaster (Majesco) &#8211; Q1 2009</li>
<li> Powerbike (Majesco) &#8211; Q1 2009</li>
<li> Left Brain Right Brain 2 (Majesco) &#8211; Q1 2009</li>
<li> Wonderworld Amusement Park (Majesco) &#8211; Q1 2009</li>
<li> Babysitting Mania (Majesco/Codemasters) &#8211; Q1 2009</li>
<li> Our House (Majesco) &#8211; Q1 2009</li>
<li> Big Bang Mini (SouthPeak Games) &#8211; Q1 2009</li>
<li> Brave: Shaman&#8217;s Challenge (SouthPeak Games) &#8211; Q1 2009</li>
<li> Roogoo (SouthPeak Games) &#8211; Q1 2009</li>
<li> De Blob (THQ) &#8211; Q1 2009</li>
<li> Gauntlet (Eidos) &#8211; Spring 2009</li>
<li> Winx Club Secret Diary 2009 (Konami) &#8211; early 2009</li>
</div>
<h4>Incoming search terms:</h4><ul><li>Oxygene srl wii</li></ul>]]></content:encoded>
			<wfw:commentRss>http://www.gamecentral.biz/nintendos-gamecube-to-wii-games-confirmed/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gears of War 2 Map Pack Launches (X360)</title>
		<link>http://www.gamecentral.biz/gears-of-war-2-map-pack-launches-x360/</link>
		<comments>http://www.gamecentral.biz/gears-of-war-2-map-pack-launches-x360/#comments</comments>
		<pubDate>Tue, 16 Dec 2008 06:25:46 +0000</pubDate>
		<dc:creator>blogtopia</dc:creator>
				<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Hunting]]></category>
		<category><![CDATA[New Features]]></category>
		<category><![CDATA[New Release]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Gears of War 2]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.gamecentral.biz/?p=783</guid>
		<description><![CDATA[Epic Games has sent out word that its Gears of War 2 Combustible Map Pack is now available for 800 Microsoft Points via Xbox Live. The pack brings three new maps to the proceedings: Flood, Gold Rush and Fuel Station. &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/gears-of-war-2-map-pack-launches-x360/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-785" title="gears_of_war2" src="http://www.gamecentral.biz/wp-content/uploads/2008/12/gears_of_war2.jpg" alt="gears_of_war2" width="336" height="248" />Epic Games has sent out word that its Gears of War 2 Combustible Map Pack is now available for 800 Microsoft Points via Xbox Live. The pack brings three new maps to the proceedings: Flood, Gold Rush and Fuel Station.</p>
<ul>
<li>Flood is a very tight map that&#8217;s made extra snug when the environmental hazard of Imulsion begins creeping up around the edges. As the playing field closes in, the firefight will intensify as combat is forced to the center of the map. Teams skilled at flanking their opponents will have a powerful edge.<span id="more-783"></span></li>
</ul>
<ul>
<li>Gold Rush takes place in an old Imulsion refinery that now serves as a hotly contested battleground. Players must survive heavy crossfire as they infiltrate the factory and navigate multiple tiers. Breakable glass allows for a clean shot at those who make a dash for the Longshot rifle while bolder players make their run for the heavy weapon. In the right hands, the Mortar can be devastating on this map, so keep those smoke grenades armed as the concussive effect comes in very handy.</li>
</ul>
<ul>
<li>Fuel Station is situated in a desolate area marked by an abandoned fossil fuel station. The team that secures and controls the station is likely to be the side that wins the match. An especially strategic location on this map is the rooftop, as there are only two points of entry – the main elevator and a staircase on the back side of the building. Heavy weaponry is situated right in front, which presents a high risk to reward ratio in this level. Lugging the Mulcher around, deploying it and revving it up can keep an entire team at bay, and unleashing hell from the rooftops is always an excellent tactic.</li>
</ul>
<p>All of the multiplayer maps in the Combustible Map Pack are playable in the highly popular, five player co-op Horde mode.</p>
<h4>Incoming search terms:</h4><ul><li>gears of war 2</li><li>gears of war 2maps pictures</li><li>gears of war three</li></ul>]]></content:encoded>
			<wfw:commentRss>http://www.gamecentral.biz/gears-of-war-2-map-pack-launches-x360/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Battlefield Heroes&#8217; Changes Largely About Accessibility And Fun</title>
		<link>http://www.gamecentral.biz/battlefield-heroes-changes-largely-about-accessibility-and-fun/</link>
		<comments>http://www.gamecentral.biz/battlefield-heroes-changes-largely-about-accessibility-and-fun/#comments</comments>
		<pubDate>Tue, 02 Dec 2008 21:22:26 +0000</pubDate>
		<dc:creator>blogtopia</dc:creator>
				<category><![CDATA[Action / Adventure]]></category>
		<category><![CDATA[Online Game]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Top stories]]></category>
		<category><![CDATA[Battlefield Heroes]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[gamasutra]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[team fortress]]></category>
		<category><![CDATA[third-person]]></category>

		<guid isPermaLink="false">http://www.gamecentral.biz/genre/adventure-adventure/battlefield-heroes-changes-largely-about-accessibility-and-fun/</guid>
		<description><![CDATA[Its about the shift from teamwork to individuals&#8217; goals and the third-person camera. Battlefield Heroes: Better than Team Fortress 2? Work continues on Battlefield Heroes despite the recent closure of the game&#8217;s beta, and producer Aleksander Grondal recently talked it &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/battlefield-heroes-changes-largely-about-accessibility-and-fun/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamecentral.biz/wp-content/uploads/2008/12/windowslivewriter4075811dab4d-a91bbattlefield-heroes.jpg"><img src="http://www.gamecentral.biz/wp-content/uploads/2008/12/windowslivewriter4075811dab4d-a91bbattlefield-heroes-thumb.jpg" border="0" alt="battlefield_heroes" width="330" height="247" align="right" /></a> Its about the shift from teamwork to individuals&#8217; goals and the third-person camera.</p>
<p>Battlefield Heroes: Better than Team Fortress 2?</p>
<p>Work continues on Battlefield Heroes despite the recent closure of the game&#8217;s beta, and producer Aleksander Grondal recently talked it up with Gamasutra. Grondal isn&#8217;t a Battlefield developer veteran, instead having previously worked on Anarchy Online and Dreamfall at Funcom. As such, he brings a different mentality to the team working on Heroes, which he claims is a mixture of half newcomers to the series and half previous Battlefield developers.</p>
<p><span id="more-521"></span></p>
<p>The different mentality is largely an MMO mentality &#8211; which is most immediately apparent in the game&#8217;s new third-person camera which has been one of the main attention-getters ever since Heroes was first shown. Grondal said of the new view:</p>
<ul>
<li>The main thing about the third person: It&#8217;s about seeing your character. I don&#8217;t think many people are interested in investing in their physical, visual appearance of the characters when they never can see them.</li>
<li>Seeing your character, and seeing that the new item that you have is actually on your character, adds a feeling of attachment to him, from a visual standpoint.</li>
<li>The other thing is, we tried to make this more accessible, and I think that seeing your character in the world next to a barrel makes him more connected to the world.</li>
<li>For new players, it might be more accessible, seeing your character &#8211; if I run up to something, and suddenly it stops in first-person, it&#8217;s, &#8220;Oh! I need to look down; there&#8217;s something there!&#8221; But when you&#8217;re in third-person, you actually see a bit more of the world, and your character&#8217;s relation to the world.</li>
<li>Initially there, were some concerns, with Heroes, that third-person was wrong for a Battlefield game, but I think that once you actually try to play around with it, it feels pretty much the same. Once you actually get the hang of it, it won&#8217;t be such an issue anymore.</li>
</ul>
<p>Another of the major changes to the game&#8217;s formula is the focus on individual goals rather than previous Battlefield&#8217;s focus on working as a team towards a singular goal. While the one current game mode in Heroes does involve capping points as a team and eliminating enemies, that&#8217;s pushed towards the wayside by the mission system, which is ever so faintly reminiscent of Quake Wars. You now select goals before you start playing and then set out to accomplish them by the end of that game. Goals range from getting a certain number of kills on a particular class or running over a certain number of enemies. Grondal explained, &#8220;It&#8217;s like, &#8216;Why is this guy always trying to drive over people?&#8217; So I think that creates cool moments that aren&#8217;t just getting the best kill-to-death ratio; I think it&#8217;s about cool experiences.&#8221;</p>
<p>Following the delay that was announced in November, Heroes is now expected to have a proper release in 2009. We&#8217;ll see then if Electronic Arts&#8217; gamble will have been worth it.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamecentral.biz/battlefield-heroes-changes-largely-about-accessibility-and-fun/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Uncharted 2 unveiled</title>
		<link>http://www.gamecentral.biz/uncharted-2-unveiled/</link>
		<comments>http://www.gamecentral.biz/uncharted-2-unveiled/#comments</comments>
		<pubDate>Tue, 02 Dec 2008 05:19:45 +0000</pubDate>
		<dc:creator>blogtopia</dc:creator>
				<category><![CDATA[Action / Adventure]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Top stories]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Uncharted 2]]></category>

		<guid isPermaLink="false">http://www.gamecentral.biz/genre/adventure-adventure/uncharted-2-unveiled/</guid>
		<description><![CDATA[Sequel to Naughty Dog&#8217;s archeological action-adventure will apparently bring new arctic locale to the PS3; full reveal at SpikeTV VGAs. Though third-party console exclusives are an endangered species, first-party titles remain in fairly abundant supply. One of the best-regarded PlayStation &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/uncharted-2-unveiled/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamecentral.biz/wp-content/uploads/2008/12/windowslivewriteruncharted2unveiled-b003uncharted-2-2.jpg"><img src="http://www.gamecentral.biz/wp-content/uploads/2008/12/windowslivewriteruncharted2unveiled-b003uncharted-2-thumb.jpg" border="0" alt="uncharted_2" width="267" height="320" align="right" /></a> Sequel to Naughty Dog&#8217;s archeological action-adventure will apparently bring new arctic locale to the PS3; full reveal at SpikeTV VGAs.</p>
<p>Though third-party console exclusives are an endangered species, first-party titles remain in fairly abundant supply. One of the best-regarded PlayStation 3-only games is Uncharted: Drake&#8217;s Fortune, developed by Crash Bandicoot studio Naughty Dog. After receiving solid reviews in 2007, the game sold over 507,000 copies on Sony&#8217;s console. That&#8217;s despite the third-place installed base of the PS3, which took the bronze again in October US sales, according to the NPD Group. (The game is also included in the recently launched 160GB PS3 bundle.)</p>
<p><span id="more-530"></span></p>
<p>Despite the not-quite-stellar sales, Uncharted is getting the sequel treatment. Today, two sources revealed new details about the Tomb Raider-esque archeological action-adventure&#8217;s follow-up, titled Uncharted 2: Among Thieves. Game Informer teased its January edition, which will feature the game as its cover story. According to the Minnesota-based magazine, which is owned and published by retailer GameStop, the sequel will be an all-new adventure focused on 13th-Century Venetian explorer Marco Polo.</p>
<p>Polo became famous for his books recounting his travels across central Asia and time in the Beijing court of Mongol emperor Kublai Khan. The explorer&#8217;s route might explain the snowy setting for Uncharted 2, a teaser trailer for which has appeared on GameTrailers. The 30-second cinematic shows now-series hero Nathan Drake, bloodied and exhausted, wading through snow on a mountainside to recover a mysterious dagger. The original Uncharted featured a tropical locale.</p>
<p>According to the teaser, a &#8220;world premiere&#8221; for Uncharted 2: Among Thieves will be staged during the 2008 SpikeTV Video Game Awards. The awards will be broadcast on Sunday, December 14 at 9 p.m. EST/PST. The ceremony will also sport the first footage from Fight Night Round 4 from Electronic Arts.</p>
<h4>Incoming search terms:</h4><ul><li>LEGO MONGOL</li></ul>]]></content:encoded>
			<wfw:commentRss>http://www.gamecentral.biz/uncharted-2-unveiled/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dead Space &#8211; PS3</title>
		<link>http://www.gamecentral.biz/dead-space-ps3/</link>
		<comments>http://www.gamecentral.biz/dead-space-ps3/#comments</comments>
		<pubDate>Mon, 17 Nov 2008 22:27:50 +0000</pubDate>
		<dc:creator>gamecentral</dc:creator>
				<category><![CDATA[Playstation]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Dead Space]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://www.gamecentral.biz/platform/playstation-3/dead-space-ps3/</guid>
		<description><![CDATA[These days, there is no shortage of games within the survival horror genre. What with the established likes of &#8216;Resident Evil&#8217;, &#8216;Resistance: Fall of Men&#8217; and &#8216;Silent Hill&#8217;, you would think that most developers wouldn&#8217;t bother to introduce a new &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/dead-space-ps3/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><a rel="nofollow" target="_blank" href="http://www.flickr.com/photos/24905220@N00/2580114870"><img class="alignright" title="A Deadspace cover" src="http://farm4.static.flickr.com/3262/2580114870_5c97c674ae_m.jpg" border="0" alt="A Deadspace cover" hspace="5" /></a>These days, there is no shortage of games within the survival horror genre. What with the established likes of &#8216;Resident Evil&#8217;, &#8216;Resistance: Fall of Men&#8217; and &#8216;Silent Hill&#8217;, you would think that most developers wouldn&#8217;t bother to introduce a new kid onto the block. However, EA have done just that with the rather excellent &#8216;Dead Space&#8217;.</p>
<p>The character you play is Isaac Clarke (named after the science fiction writers Isaac Asimov and Arthur C. Clarke), an engineer on his way to the stricken mining ship, USG Ishimura. Responding to a distress call sent from the USG Ishimura, he is part of a team of four sent to investigate the call. Upon arriving at the stricken ship, Isaac&#8217;s shuttle crash lands on the Ishimura flight deck and the crew is attacked by a bunch of mutated hostile creatures called Necromorphs. Isaac gets separated from the rescue team and he then has to spend the rest of the game repairing different areas of the Ishimura, whilst fending off Necromorphs.</p>
<p><span id="more-346"></span></p>
<p>&#8216;Dead Space&#8217; is a third person shooter, with an over the shoulder style much similar to Resident Evil 4. The interface is displayed via a holographic display in front of your character, a unique trick which doesn&#8217;t disrupt the flow of the game. Through out the game you can collect nodes and credits. With these you can upgrade your weapons and suit, so that you are better protected as you progress to the harder levels. At various stations around the ship, you can equip yourself with various weapons. The decisions that you make here can come back to haunt you, as certain weapons are more effective in certain situations.</p>
<p>The Ishimura has a very claustrophobic feel to it, which really adds some atmospheric tension to the gameplay. It is pretty obvious that the developers took a good look at films like Alien and Event Horizon, when deciding on the look and feel of &#8216;Dead Space&#8217;, as it does have a very cinematic feel to it. Part of this is helped by the very effective music score. When Necromorphs jump out at you, there is a musical stab which sends shiver done the spine, as you panic to move Isaac to safety.</p>
<p>While most levels are set on the ship, there are a few sections where Isaac has to venture out into areas that have no gravity or air. Despite the wide area, you still feel as if a Necromorph can jump out and attack you – this might have something to do with the fact that you can not turn around quickly, especially if you are flying through space.</p>
<p>The various designs of the Necromorphs are truly chilling. Clearly the concept of some twisted individual who understands the horror genre all too well &#8211; they are essentially aliens that combine themselves to the deceased, in a truly grisly manner. Think of the alien in John Carpenter&#8217;s &#8216;The Thing&#8217;, but with big claws and a horrific scream.</p>
<p>The controls of &#8216;Dead Space&#8217; handle pretty well. Its all pretty standard with games similar to this title, but as stated earlier, there is no quick button to turn around quickly &#8211; but I feel that this adds to the atmosphere and tension of the game. A quick tap on the R3 button and Isaac will go into attack mode, needless to say, I spent most of the game prepared for anything. Which is just as well, because when a Necromorph attacks you, it is quite unrelenting and only by pressing the square button at a fast rate, will you be able to fight it off.</p>
<p>One interesting spin of this game, is that where a head shot will instantly disable your opponenent, on this it will achieve nothing. To disable the Necromorphs, you will need to take out their arms and legs, usually achieved with fast and precise aiming.</p>
<p>Graphically, &#8216;Dead Space&#8217; looks amazing and as I stated earlier, the developers have really done their homework with achieving that sci fi horror look. There&#8217;s blood-stained walls, NPC&#8217;s committing suicide as you walk in rooms, really gruesome stuff. This game is definitely not for the younger audience, nor the weak of heart. Again kudos has to be given to the developers for the haunting and effective music score.</p>
<p>&#8216;Dead Space&#8217; is a linear based game, so there is a little bit of back peddling here and there, but it doesn&#8217;t affect the overall gameplay. The cut scenes are also quite good, with some impressive voice work.</p>
<p>All in all, &#8216;Dead Space&#8217; is quite an impressive and scary game. EA have done a great job in creating an immersive universe and I wouldn&#8217;t be surprised if a sequel is on the way. I would definitely recommend getting this one, along with some clean underwear.</p>
<p><a rel="nofollow" target="_blank" href="http://www.newsshopper.co.uk/leisure/3854127.Dead_Space___PS3/">From News Shopper</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamecentral.biz/dead-space-ps3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

