Ayman ‘Allen’ Adham is an American businessman, who along with Michael Morhaime and Frank Pearce, was one of three co-founders of Silicon & Synapse, which changed its name to Blizzard Entertainment. He led the creation of The Lost Vikings, RPM Racing, Rock N’ Roll Racing, Warcraft: Orcs & Humans, among others.

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Michael Morhaime Mike Morhaime is the president and a co-founder of Blizzard Entertainment, a video game developer located in Irvine, California and currently owned by Activision Blizzard. He is also an alumnus of Triangle Fraternity and received his bachelor’s degree in 1990 from UCLA.

Morhaime appears in animated form in the South Park episode “Make Love, Not Warcraft,” which deals with the World of Warcraft MMORPG.

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Frank_PearceFrank Pearce was Co-founder of Silicon & Synapse (later named Blizzard) in 1991 with Allen Adham and Michael Morhaime.

As Blizzard Entertainment, Inc.’s executive vice president of product development, Frank Pearce plays a critical role in the development of all Blizzard Entertainment® titles. This involves coordinating the work of multiple teams in order to ensure that every project maintains the same polish and quality that mark all Blizzard games.

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Blizzard_Entertainment Blizzard Entertainment is an American video game developer and publisher headquartered in Irvine, California. It is a division of Activision Blizzard. Blizzard is the creator of several successful computer games, including World of Warcraft and the Warcraft, StarCraft, and Diablo series.

Blizzard Entertainment was founded by Michael Morhaime, Ayman Allen Adham and Frank Pearce as Silicon & Synapse in February 1991, a year after all three had received their bachelor’s degrees from UCLA. In the early days the company focused on creating game ports for other studios. Ports include titles such as J.R.R. Tolkien’s The Lord of the Rings, Vol. I and Battle Chess II: Chinese Chess. In 1993, the company developed games like Rock N’ Roll Racing and The Lost Vikings (published by Interplay Productions). In 1994, the company briefly changed its name to Chaos Studios, before finally settling on Blizzard Entertainment after it was discovered that another company with the Chaos name already existed. That same year, they were acquired by distributor Davidson & Associates for under $10 million. Shortly thereafter, Blizzard shipped their breakthrough hit Warcraft: Orcs and Humans.

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richard_garriott Richard Allen Garriott (born July 4, 1961), also known as Lord British in Ultima and General British in Tabula Rasa, is a significant figure in the video game industry. He was originally a game designer and programmer, but now engages in various aspects of computer game development. On October 12, 2008, Garriott launched aboard Soyuz TMA-13 to the International Space Station as a self-funded tourist, returning safely 12 days later aboard Soyuz TMA-12.

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Will_Wright William Wright (born January 20, 1960 in Atlanta, Georgia) is an American computer game designer and co-founder of the game development company Maxis, now part of Electronic Arts.

The first computer game Wright designed was Raid on Bungeling Bay in 1984 but it was SimCity that brought him to prominence. The game was released by Maxis, a company Wright formed with Jeff Braun, and he built upon the game’s theme of computer simulation with numerous other titles including SimEarth and SimAnt.

Wright’s greatest success to date came as the original designer for The Sims games series which, as of 2008, is the best-selling PC game in history. The game spawned multiple sequels and expansions and Wright earned many awards for his work. His latest work, Spore, was released in September 2008 and features gameplay based upon the model of evolution.

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Xbox Live (trademarked as Xbox LIVE) is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Corporation. It was first made available to the Xbox video game console. An updated version of the service became available for the Xbox 360 console at that system’s launch. The Windows Equivalent is Games for Windows – Live that makes certain aspects of the system available on Windows PCs, with plans to extend Live to other platforms such as handhelds and mobile phones as part of the Live Anywhere initiative.

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Sid_Meier Sidney K. Meier (born February 24, 1954, in Sarnia, Ontario, Canada) is an American programmer and designer of several popular computer strategy games. Meier has won accolades for his contributions to the computer games industry. Meier is a Director of Creative Development for computer game developer Firaxis Games, which he co-founded with Jeff Briggs and Brian Reynolds in 1996.

Career

Sid Meier founded MicroProse together with Bill Stealey in 1982. At MicroProse, Meier developed the game series for which he is most widely recognized, Civilization, although he designed only the first installment. Meier eventually left MicroProse and in 1996 founded Firaxis Games along with veteran designer and gaming executive Jeff Briggs. Today Firaxis makes strategy games, many of which are follow-ups to Meier titles, such as Civilization IV and Pirates!.

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Firaxis-logo Firaxis Games is a computer game developer. It was founded in 1996 by Sid Meier, Jeff Briggs, and Brian Reynolds upon leaving Microprose. The company focuses on strategy games and is based in Hunt Valley, Maryland in the United States.

Firaxis has produced several games, including Gettysburg and Antietam, based on their namesake famous American Civil War battles, and Sid Meier’s Alpha Centauri, a space colonization game taking place in the Alpha Centauri star system. In early 2000, co-founder Brian Reynolds parted with Firaxis to form his new studio, Big Huge Games. Firaxis Games then went on to release Sid Meier’s SimGolf, a golf course building/management game. Perhaps their most popular releases have been Civilization III, and later Civilization IV, sequels to Meier’s original Civilization game.

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TwoLogo_1 Take-Two Interactive Software, Inc. (NASDAQ: TTWO) is an American publisher, developer, and distributor of video and computer games and video game peripherals. The company’s headquarters are in New York City, United States, with international headquarters in Geneva, Switzerland. Development studio locations include San Diego, Vancouver, Toronto and Austin, Texas.

Take-Two has developed and published many notable games, including the Grand Theft Auto series, the Midnight Club racing series, controversial games Manhunt and Manhunt 2 and most recently BioShock. It owns 2K Games, formerly Visual Concepts prior to its purchase from Sega, and publishes its popular 2K Sports titles. It also acted as the publisher of Bethesda Softwork’s 2006 game, The Elder Scrolls IV: Oblivion.

Take-Two is the target of a hostile takeover bid from rival Electronic Arts issued in February 2008. The bid expired August 18, 2008, and, according to Take-Two, will not be renewed. However, according to CNET, the two companies entered into confidential discussions on August 25, 2008.

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