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	<title>Game Central &#187; xbox live</title>
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		<title>Plants vs. Zombies</title>
		<link>http://www.gamecentral.biz/plants-vs-zombies/</link>
		<comments>http://www.gamecentral.biz/plants-vs-zombies/#comments</comments>
		<pubDate>Thu, 02 Jun 2011 15:02:29 +0000</pubDate>
		<dc:creator>gamecentral</dc:creator>
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		<guid isPermaLink="false">http://www.gamecentral.biz/plants-vs-zombies/</guid>
		<description><![CDATA[Plants vs. Zombies is a tower defense action video game developed and originally published by PopCap Games for Microsoft Windows and Mac OS X. The game involves a homeowner using many varieties of plants to repel an army of zombies. &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/plants-vs-zombies/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2593" title="plants-vs-zombies-Android" src="http://www.gamecentral.biz/wp-content/uploads/2011/06/plants-vs-zombies-Android.jpg" alt="" width="640" height="386" /></p>
<p><em><strong>Plants vs. Zombies</strong></em> is a tower defense action video game developed and originally published by PopCap Games for Microsoft Windows and Mac OS X. The game involves a homeowner using many varieties of plants to repel an army of zombies. It was first released on May 5, 2009, and made available on Steam on the same day. A version for iOS was released in February 2010, and an HD version for the iPad.</p>
<p><span id="more-2592"></span></p>
<p>An extended Xbox Live Arcade version introducing new gameplay modes and features was released on September 8, 2010. PopCap released a Nintendo DS version on January 18, 2011 with content unique to the platform. The PlayStation 3 version was released in February 2011. Furthermore, both the original Windows and Mac version of the game have been re-released with additional content in a <em>Game of the Year</em> version. The game received a positive response from critics, and was nominated for multiple Interactive Achievement Awards, alongside receiving praise for its musical score.</p>
<h3>Other Information</h3>
<ul>
<li>Developer : PopCap Games</li>
<li>Publisher : PopCap Games</li>
<li>Designer : George Fan</li>
<li>Composer : Laura Shigihara</li>
<li>Engine : PopCap Games Framework</li>
<li>Version : 1.2.0.1073</li>
<li>Platforms
<ul>
<li>Google Chrome (Chrome Web Store)Microsoft Windows,</li>
<li>Mac OS X</li>
<li>iOS</li>
<li>Xbox Live Arcade</li>
<li>PlayStation Network</li>
<li>Nintendo DS</li>
<li>DSiWare</li>
<li>Bada</li>
</ul>
</li>
<li>Release date :
<ul>
<li>DS : January 18, 2011</li>
<li>PC : May 5, 2009</li>
<li>iOS : February 15, 2010</li>
<li>Xbox Live Arcade : September 8, 2010</li>
<li>PlayStation Network : February 8, 2011</li>
<li>DSiWare : March 14, 2011</li>
<li>Android : May 31, 2011</li>
</ul>
</li>
<li>Genre : Tower defense</li>
<li>Mode : Single-player, Multiplayer on XBLA and DS</li>
</ul>

<a href='http://www.gamecentral.biz/plants-vs-zombies/plants-vs-zombies-android/' title='plants-vs-zombies-Android'><img width="150" height="150" src="http://www.gamecentral.biz/wp-content/uploads/2011/06/plants-vs-zombies-Android-150x150.jpg" class="attachment-thumbnail" alt="plants-vs-zombies-Android" title="plants-vs-zombies-Android" /></a>

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		<title>Lego Indiana Jones: The Original Adventures</title>
		<link>http://www.gamecentral.biz/lego-indiana-jones-the-original-adventures/</link>
		<comments>http://www.gamecentral.biz/lego-indiana-jones-the-original-adventures/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 07:11:17 +0000</pubDate>
		<dc:creator>gamecentral</dc:creator>
				<category><![CDATA[Action / Adventure]]></category>
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		<guid isPermaLink="false">http://www.gamecentral.biz/genre/adventure-adventure/lego-indiana-jones-the-original-adventures/</guid>
		<description><![CDATA[Lego Indiana Jones: The Original Adventures is a 2008 video game developed by Traveller&#8217;s Tales and published by LucasArts. The game allows players to recreate moments (albeit more humorously) from the first three Indiana Jones films. It features the same &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/lego-indiana-jones-the-original-adventures/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamecentral.biz/wp-content/uploads/2009/01/indiana-jones.png"><img class="alignright" style="border: 0pt none;" src="http://www.gamecentral.biz/wp-content/uploads/2009/01/indiana-jones-thumb.png" border="0" alt="indiana_jones" width="150" height="150" align="right" /></a> Lego Indiana Jones: The Original Adventures is a 2008 video game developed by Traveller&#8217;s Tales and published by LucasArts. The game allows players to recreate moments (albeit more humorously) from the first three Indiana Jones films. It features the same drop in/out co-operative play mode as seen in the Lego Star Wars video games, although it is restricted to local console play. The game was released on June 3, 2008 in the United States and Canada, and June 6, 2008 in Europe. A downloadable demo for Windows was made available on May 13, 2008.</p>
<p><span id="more-865"></span></p>
<p>As introduced in Lego Star Wars: The Complete Saga, new moves include clinging onto branches during a jump using Indy&#8217;s whip. As a promotion, Lego Star Wars: The Complete Saga features Indy as an unlockable playable character.</p>
<p>The game often follows the events in the films, however like the Lego Star Wars series, some scenes from the film have been altered to become more family friendly or just provide comic relief to the player.</p>
<h3>Development</h3>
<p>In an effort to make the game more family friendly, all references to Nazis have been removed, and the game refers to Nazi characters simply as &#8216;enemies&#8217;. Also, at the climax of Raiders of the Lost Ark, the death of Belloq and the Nazis is not nearly as graphic. Also, in the Temple of Doom, Mola Ram does not rip out a victim&#8217;s heart.</p>
<p>It was initially reported that the game would allow up to four players in co-operative mode,[9] but this later turned out to be a miscommunication. While four characters may be visible on the screen, only two can be controlled by players. On the Nintendo DS, up to eight characters may be in the party, but only two may be visible on the screen. Neither the Xbox 360 version nor the PlayStation 3 version support online play through Xbox Live or the PlayStation Network.</p>
<h3>Gameplay</h3>
<p>The game follows the storylines from the original Indiana Jones films: Raiders of the Lost Ark, Temple of Doom, and Last Crusade. However, the developers modified the storylines to fit the events into 6 game chapters per movie. Barnett College, Dr. Indiana Jones&#8217; teaching location from the movies, serves as the main hub of the game, and different rooms allow access to each of the missions as well as the extra unlockable content and options. Once a player chooses a mission, a cutscene begins that introduces the section of the movie being played. Notable scenes have been recreated from the movies, such as the memorable boulder escape and the battle on the rope bridge, as well as Walter Donovan choosing the incorrect Holy Grail.</p>
<p>Instead of canisters like in Lego Star Wars, the characters collect treasure.</p>
<p>There are 83 regular characters in total plus the two custom figures which can be made by the players and a few extras only playable on certain levels. Each character featured in the game has his/her own unique ability, which are required to access new areas when replaying a level in Free Play mode. Lego Indiana Jones allows players to mix and match parts to customize characters and make their own creation like &#8220;Belloq Jones&#8221; or &#8220;Colonel Toht&#8221;. Unlike the Lego Star Wars custom characters, they can be taken control of in the Art room at Barnett College where they are created.[10]</p>
<p>New features were added to the gameplay from the Lego Star Wars series, such as the ability for the player to interact with objects in their environment, e.g. bottles, swords and guns. Players can also build and ride vehicles. The game also incorporates character phobias from the films; for example, if Indiana Jones sees a snake, Willie sees a spider (excluding giant tarantulas), or Henry Jones Senior or Elsa see a rat, they will be frozen with fear and have limited movement capacity until the animals are either gone or out of range. Also, new melee attacks, such as the Whip snag (trips enemies), have been added.</p>
<p>Once the game reaches 100%, studs begin and continue to fall from the sky of Barnett College.</p>
<h3>Nintendo DS Gameplay</h3>
<p>The handheld version has some significant changes to accommodate both the memory and size limitations of the DS as well as its unique touch screen controls. Characters&#8217; special abilities, such as Indy&#8217;s whip or Satipo&#8217;s shovel, and elements such as switches can be controlled by using the touch screen. In addition, the built-in microphone comes into play, allowing the player to physically blow out torches in some levels and inflate rubber rafts to cross water hazards.</p>
<p>There are four classes of characters that can use special access panels to enter hidden areas; these all require the player to match a four block sequence by solving a mini-puzzle on the touch screen. Scholars can access scroll panels, and must flip pages in a book to find the correct blocks. Thuggee use red skull panels and move a torch to illuminate the blocks on a darkened screen. Military characters can use the green radio panels and scroll through a set of slot-machine wheels to match the pattern. Brotherhood characters enter the red sword panels and solve a block switching game. In addition, Marion (and Monkey Man) can transform into a monkey on special red pads to climb to otherwise inaccessible areas, and throw bottles of alcohol into flaming trash cans to blow up certain obstacles.</p>
<p>The DS version features cameos by Star Wars characters, including Wicket the Ewok and Luke frozen in an ice cave resembling the Wampa&#8217;s, but unlike the console versions none of the characters are playable. Santa Claus, Strong Man, Castle Knight, and the Clown are the only non-movie characters who are unlockable. There are also no hidden levels and no bonus reward for completing the game at 100%.</p>
<p>Red power bricks remain in the DS version, despite being replaced with red parcels in the console/PSP versions. Also, the characters do not suffer from fear of creatures as they do in the console versions.</p>
<h3>More Information</h3>
<ul>
<li>Developer(s)  Traveller&#8217;s Tales</li>
<li>Publisher(s)  LucasArts</li>
<li>Engine  Modified Lego Star Wars II engine</li>
<li>Platform(s)  Nintendo DS, Microsoft Windows, PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360</li>
<li>Release date(s)  NA June 3, 2008, EU June 6, 2008, AUS June 4, 2008</li>
<li>Genre(s)  Action-adventure</li>
</ul>
<h3>Links</h3>
<ul>
<li><span style="color: #0000ff;"><a rel="nofollow" target="_blank" title="http://www.lucasarts.com/games/legoindianajones/" rel="nofollow" href="http://www.lucasarts.com/games/legoindianajones/" target="_blank">Official site</a></span></li>
<li><span style="color: #0000ff;"><a rel="nofollow" target="_blank" title="http://www.gamesforwindows.com/en-US/Games/Pages/LEGOIndianaJonesOA-b.aspx" rel="nofollow" href="http://www.gamesforwindows.com/en-US/Games/Pages/LEGOIndianaJonesOA-b.aspx" target="_blank">Games for Windows listing</a></span></li>
<li><span style="color: #0000ff;"><a rel="nofollow" target="_blank" title="http://legoindianajones.wikia.com/wiki/Lego_Indiana_Jones_Wiki" rel="nofollow" href="http://legoindianajones.wikia.com/wiki/Lego_Indiana_Jones_Wiki" target="_blank">The Lego Indiana Jones Wiki</a></span></li>
</ul>
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		<title>Gears of War 2</title>
		<link>http://www.gamecentral.biz/gears-of-war-2/</link>
		<comments>http://www.gamecentral.biz/gears-of-war-2/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 06:34:31 +0000</pubDate>
		<dc:creator>gamecentral</dc:creator>
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		<guid isPermaLink="false">http://www.gamecentral.biz/genre/third-person-shooter/gears-of-war-2/</guid>
		<description><![CDATA[Gears of War 2 is a tactical third-person shooter video game developed by Epic Games and published by Microsoft Game Studios for Xbox 360. It is the sequel to Gears of War, and was announced by lead designer Cliff Bleszinski &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/gears-of-war-2/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamecentral.biz/wp-content/uploads/2009/01/gears-of-war.jpg"><img class="alignright" style="border: 0pt none;" src="http://www.gamecentral.biz/wp-content/uploads/2009/01/gears-of-war-thumb.jpg" border="0" alt="gears_of_war" width="150" height="150" align="right" /></a> Gears of War 2 is a tactical third-person shooter video game developed by Epic Games and published by Microsoft Game Studios for Xbox 360. It is the sequel to Gears of War, and was announced by lead designer Cliff Bleszinski during the February 20, 2008 Game Developers Conference. The game uses a heavily upgraded version of the Unreal Engine 3. During E3 2008, a worldwide release date for the game was set for November 7, 2008. Since its release, Gears of War 2 has been received with critical acclaim, and in its opening weekend the game sold over two million units.</p>
<p><span id="more-843"></span></p>
<p>In Gears of War 2, the Locust have found a way to make giant emergence holes capable of sinking entire cities at once. Marcus Fenix and the rest of the COG Delta Squad are now drilling underground to &#8220;take the fight to the Locust.&#8221; In a teaser of the first scenes of gameplay of Gears of War 2, COG soldiers engage in battle with a large army of Locust as they travel to drill into the underground region. Comic book writer Joshua Ortega says, &#8220;The stakes are raised. This is humanity&#8217;s last stand. Everything is at risk. Nothing is safe.&#8221;</p>
<h3>Gameplay</h3>
<p>John DiMaggio, the voice actor of the game&#8217;s main character, Marcus Fenix, confirmed to IGN that players would be able to fight the large Brumaks in Gears of War 2. He also revealed there will be a deeper story with new characters, new weapons, and new enemies. The game also includes the ability to duel with an AI or human opponent when both use the chainsaw attachment of the Lancer rifle, as seen in the 2008 Game Developer&#8217;s Conference promotional video, later confirmed in informal interviews with developers and a Game Informer preview. Epic released a gameplay video which revealed the player may now use &#8220;downed&#8221; enemies as shields. Bleszinski confirmed also that players who have been injured can crawl as a final desperate attempt at life. Players may tap the &#8216;A&#8217; Button to crawl faster. The level of blood and gore has been increased, for example, when the player is close to death, wherever he moves there are trails of blood behind him. This is the same for enemies, and the opponents who&#8217;ve been used as a meat shield. There are also more ways to kill an opponent, such as punching them while they are downed, using the sniper rifle as a sledgehammer, or using the torque bow as an axe.</p>
<p>The cover story in the May 2008 issue of Game Informer revealed several new gameplay features. Players can now play on individual co-op play settings. One player may, for instance, play on Casual difficulty while the other teammate plays on Hardcore. A &#8220;communal combat system&#8221; will adapt to give a player at a lower difficulty an equivalently fair challenge as the player at higher difficulty. The player will be able to maintain multiple save files that work with the drop-in/drop-out co-op features. There is also a fourth difficulty level that is a level above Casual called Normal, a difficulty below Hardcore; senior producer Rod Fergusson admitted that — for the first game — &#8220;We overshot on [the Casual] difficulty and a game that was a little harder than we intended.&#8221; Some of the Xbox Live achievements can be completed through both play in single player and multiplayer mode, such as achieving 1,000 headshots. New enemy creatures are planned on being added, including one described by Cliff Bleszinski as one &#8220;that [makes] the Brumak look like a baby panda bear.&#8221; In a developer&#8217;s video, Cliff Bleszinski stated that Gears of War 2 would feature &#8220;drop in and out&#8221; co-op in the campaign. A feature carried over from the original is the optional mature content filter, which, when active, makes blood appear as sparks and removes harsh language from the dialogue.</p>
<p>The collection of COG tags has been expanded to include the collection of story-based items such as personal letters and medical records, and a &#8220;war journal&#8221; will track which collectibles have been found and where missing ones can be located. The cut-scenes will also use the better facial rendering technology of Epic&#8217;s Unreal engine, and will use more dramatic angles for the conversation, as well as using a video screen on Jack (the all-purpose robot used by Delta squad) to talk with their commanders &#8220;face-to-face.&#8221;</p>
<p>New weapons were added to the game in addition to firearms from the previous gamee. The accuracy, function, and power of several weapons have been altered, and all grenades can now be used as mines by placing them on walls or floors, and will detonate when approached by enemies. In addition, players can now be knocked over by the concussive force of a nearby detonating grenade. Cliff Bleszinski has also announced that there will be more vehicle missions in the campaign than before, such as the Centaur Tank which Cliff describes as a &#8220;tank with monster truck wheels.&#8221; Players can also ride a Brumak in the game; previously, the Brumak could only be fought by the player as an enemy, in the PC version of the game.</p>
<h3>Multiplayer</h3>
<p>Gears of War 2 features an upgraded multiplayer mode that allows up to ten users to simultaneously play. X360 magazine reported that Gears of War 2 contains at least three new online multiplayer modes, called &#8220;Guardian,&#8221; &#8220;Wingman,&#8221; and &#8220;Submission.&#8221; &#8220;Guardian&#8221; is a modified version of &#8220;Assassination&#8221; from the original Gears of War, but allows players to continue fighting after the leader has been killed, but losing the ability to respawn. &#8220;Wingman&#8221; splits all ten players into five teams of two, where both members of a team play as the same character. &#8220;Submission,&#8221; formerly known as &#8220;Meat Flag,&#8221; is a version of capture the flag in which players attempt to &#8220;down&#8221; an enemy controlled by the game&#8217;s AI and move its body to their team&#8217;s base to earn points. A Halo-like matchmaking system has been utilized for the online multiplayer. In a GameTrailers TV E3 special, it was confirmed that AI &#8220;bots&#8221; have also been introduced in this installment. Players can now engage in multiplayer scenarios with both human players and bots, or with bots alone, and may modify their intelligence level (from Casual to Insane difficulty) in the options menu prior to starting a game.</p>
<p>A new co-op game mode was confirmed during Microsoft&#8217;s E3 2008 press conference; called &#8220;Horde,&#8221; this mode allows up to five players to fight off waves of attacking Locust together. Horde Mode does not feature bot support as in competitive multiplayer, and can be played alone. The Locust attack in waves of multiple enemies which become more difficult as players progress.</p>
<p>Cameras in the multiplayer modes have also been improved significantly. Rather than static views from different points on a map, the new Battle Cam allows players to pan around a map as the camera focuses on areas of intense fighting, and the Ghost Cam allows a player to roam freely around a map. A photo mode is also featured, with each photo taken by a player rated on the amount of action in the shot and can be uploaded to the official Gears of War website.</p>
<h3>Other Information</h3>
<ul>
<li>Developer(s)  Epic Games</li>
<li>Publisher(s)  Microsoft Game Studios</li>
<li>Designer(s)  Cliff Bleszinski</li>
<li>Composer(s)  Steve Jablonsky</li>
<li>Engine  Unreal Engine 3</li>
<li>Release date(s)  November 7, 2008</li>
<li>Genre(s)  Third-person shooter, Tactical shooter</li>
<li>Mode(s)  Single player, System Link, Multiplayer, Cooperative modes</li>
</ul>
<h3>Links</h3>
<ul>
<li><span style="color: #0000ff;"><a rel="nofollow" target="_blank" title="http://gearsofwar.com/" rel="nofollow" href="http://gearsofwar.com/" target="_blank">Gears of War Official Website</a></span></li>
<li><span style="color: #0000ff;"><a rel="nofollow" target="_blank" title="http://gearsofwar.xbox.com/lastday/landing.aspx" rel="nofollow" href="http://gearsofwar.xbox.com/lastday/landing.aspx" target="_blank">The Last Day: Promotional Site</a></span></li>
</ul>
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		<title>Gears of War 2 Map Pack Launches (X360)</title>
		<link>http://www.gamecentral.biz/gears-of-war-2-map-pack-launches-x360/</link>
		<comments>http://www.gamecentral.biz/gears-of-war-2-map-pack-launches-x360/#comments</comments>
		<pubDate>Tue, 16 Dec 2008 06:25:46 +0000</pubDate>
		<dc:creator>blogtopia</dc:creator>
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		<guid isPermaLink="false">http://www.gamecentral.biz/?p=783</guid>
		<description><![CDATA[Epic Games has sent out word that its Gears of War 2 Combustible Map Pack is now available for 800 Microsoft Points via Xbox Live. The pack brings three new maps to the proceedings: Flood, Gold Rush and Fuel Station. &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/gears-of-war-2-map-pack-launches-x360/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-785" title="gears_of_war2" src="http://www.gamecentral.biz/wp-content/uploads/2008/12/gears_of_war2.jpg" alt="gears_of_war2" width="336" height="248" />Epic Games has sent out word that its Gears of War 2 Combustible Map Pack is now available for 800 Microsoft Points via Xbox Live. The pack brings three new maps to the proceedings: Flood, Gold Rush and Fuel Station.</p>
<ul>
<li>Flood is a very tight map that&#8217;s made extra snug when the environmental hazard of Imulsion begins creeping up around the edges. As the playing field closes in, the firefight will intensify as combat is forced to the center of the map. Teams skilled at flanking their opponents will have a powerful edge.<span id="more-783"></span></li>
</ul>
<ul>
<li>Gold Rush takes place in an old Imulsion refinery that now serves as a hotly contested battleground. Players must survive heavy crossfire as they infiltrate the factory and navigate multiple tiers. Breakable glass allows for a clean shot at those who make a dash for the Longshot rifle while bolder players make their run for the heavy weapon. In the right hands, the Mortar can be devastating on this map, so keep those smoke grenades armed as the concussive effect comes in very handy.</li>
</ul>
<ul>
<li>Fuel Station is situated in a desolate area marked by an abandoned fossil fuel station. The team that secures and controls the station is likely to be the side that wins the match. An especially strategic location on this map is the rooftop, as there are only two points of entry – the main elevator and a staircase on the back side of the building. Heavy weaponry is situated right in front, which presents a high risk to reward ratio in this level. Lugging the Mulcher around, deploying it and revving it up can keep an entire team at bay, and unleashing hell from the rooftops is always an excellent tactic.</li>
</ul>
<p>All of the multiplayer maps in the Combustible Map Pack are playable in the highly popular, five player co-op Horde mode.</p>
<h4>Incoming search terms:</h4><ul><li>gears of war 2</li><li>gears of war 2maps pictures</li><li>gears of war three</li></ul>]]></content:encoded>
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		<title>The Next Metal Gear is&#8230;Green?!</title>
		<link>http://www.gamecentral.biz/the-next-metal-gear-isgreen/</link>
		<comments>http://www.gamecentral.biz/the-next-metal-gear-isgreen/#comments</comments>
		<pubDate>Sat, 06 Dec 2008 04:15:01 +0000</pubDate>
		<dc:creator>blogtopia</dc:creator>
				<category><![CDATA[Game Industry]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[Metal Gear]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.gamecentral.biz/platform/xbox-360/the-next-metal-gear-isgreen/</guid>
		<description><![CDATA[Kojima&#8217;s site teases the next Metal Gear game&#8230;with the Xbox color. Could this be the thing we&#8217;ve been talking about since last year, even back when no one would believe us? You know, the thing that Konami said might happen, &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/the-next-metal-gear-isgreen/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamecentral.biz/wp-content/uploads/2008/12/windowslivewriterthenextmetalgearisgreen-aacenext-metal-gear-2.jpg"><img src="http://www.gamecentral.biz/wp-content/uploads/2008/12/windowslivewriterthenextmetalgearisgreen-aacenext-metal-gear-thumb.jpg" border="0" alt="next_metal_gear" width="332" height="228" align="right" /></a> Kojima&#8217;s site teases the next Metal Gear game&#8230;with the Xbox color.</p>
<p>Could this be the thing we&#8217;ve been talking about since last year, even back when no one would believe us? You know, the thing that Konami said might happen, but then apparently didn&#8217;t say might happen? The thing that Microsoft has recently been talking about being able to run on its platform and hoping to see soon?</p>
<p>Or could it be the Xbox Live Arcade port of Metal Gear Solid that&#8217;s apparently been spotted in the past?</p>
<p><span id="more-724"></span></p>
<p>Or, is this something else entirely, and it&#8217;s just pure coincidence that green happens to be the primary color used by one of the major platform holders?</p>
<p>Either way, Hideo Kojima obviously knows how this would be construed&#8230;so either it&#8217;s the first official acknowledgment of a Metal Gear Solid game coming to the Xbox 360 or a classic Kojima.</p>
]]></content:encoded>
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		<title>Rock Band Gets No Doubt Hits</title>
		<link>http://www.gamecentral.biz/rock-band-gets-no-doubt-hits/</link>
		<comments>http://www.gamecentral.biz/rock-band-gets-no-doubt-hits/#comments</comments>
		<pubDate>Sat, 06 Dec 2008 04:07:10 +0000</pubDate>
		<dc:creator>blogtopia</dc:creator>
				<category><![CDATA[New Features]]></category>
		<category><![CDATA[New Products]]></category>
		<category><![CDATA[New Release]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[No Doubt]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[rock band]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.gamecentral.biz/news/new-release/rock-band-gets-no-doubt-hits/</guid>
		<description><![CDATA[Harmonix has announced that thirteen of ska pop band No Doubt&#8217;s greatest hits will be making their way to Rock Band. The new song pack will be available for download on Tuesday, December 9th on Xbox Live and Thursday, December &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/rock-band-gets-no-doubt-hits/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamecentral.biz/wp-content/uploads/2008/12/windowslivewriterrockbandgetsnodoubthitsonps3andxbox360-a8ecno-doubt-2.jpg"><img src="http://www.gamecentral.biz/wp-content/uploads/2008/12/windowslivewriterrockbandgetsnodoubthitsonps3andxbox360-a8ecno-doubt-thumb.jpg" border="0" alt="no_doubt" width="247" height="247" align="right" /></a> Harmonix has announced that thirteen of ska pop band No Doubt&#8217;s greatest hits will be making their way to <em>Rock Band</em>. The new song pack will be available for download on Tuesday, December 9th on Xbox Live and Thursday, December 11th on PSN.</p>
<p>The thirteen songs come from the &#8220;<em>Rock Band</em> Edition&#8221; of the band&#8217;s compilation album, <em>The Singles 1992-2003</em>. How&#8217;s does the &#8220;<em>Rock Band</em> Edition&#8221; of <em>The Singles</em> differ from the normal album? Well, it&#8217;s missing two songs: &#8220;New&#8221; and &#8220;Trapped in a Box.&#8221; Also, you can play it with plastic instruments. Other than that, same album. You can buy the entire bundle for 1600 Microsoft Points ($20) or scoop up individual tracks for 160 MS Points ($2).</p>
<p><span id="more-713"></span></p>
<h3>Here&#8217;s the track list:</h3>
<ol>
<li>&#8220;Just a Girl&#8221;</li>
<li>&#8220;It&#8217;s My Life&#8221;</li>
<li>&#8220;Hey Baby&#8221;</li>
<li>&#8220;Bathwater&#8221;</li>
<li>&#8220;Sunday Morning&#8221;</li>
<li>&#8220;Hella Good&#8221;</li>
<li>&#8220;Underneath It All&#8221;</li>
<li>&#8220;Excuse Me Mr.&#8221;</li>
<li>&#8220;Running&#8221;</li>
<li>&#8220;Spiderwebs&#8221;</li>
<li>&#8220;Simple Kind of Life&#8221;</li>
<li>&#8220;Don&#8217;t Speak&#8221;</li>
<li>&#8220;Ex-Girlfriend&#8221;</li>
</ol>
]]></content:encoded>
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		<title>Halo 3 beats CoD and Gears 2 to Live top spot</title>
		<link>http://www.gamecentral.biz/halo-3-beats-cod-and-gears-2-to-live-top-spot/</link>
		<comments>http://www.gamecentral.biz/halo-3-beats-cod-and-gears-2-to-live-top-spot/#comments</comments>
		<pubDate>Wed, 03 Dec 2008 05:16:30 +0000</pubDate>
		<dc:creator>blogtopia</dc:creator>
				<category><![CDATA[Top Lists]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Call of Duty 4]]></category>
		<category><![CDATA[CoD: World at War]]></category>
		<category><![CDATA[Gears of War 2]]></category>
		<category><![CDATA[GTA IV]]></category>
		<category><![CDATA[Halo 3]]></category>
		<category><![CDATA[xbox live]]></category>

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		<description><![CDATA[Halo 3 was the most played games on Xbox Live for the week beginning November 24, beating both Gears of War 2 and Call of Duty: World at War to number one. Here’s the top ten. 1. Halo 3 2. &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/halo-3-beats-cod-and-gears-2-to-live-top-spot/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamecentral.biz/wp-content/uploads/2008/12/windowslivewriterhalo3beatscodandgears2tolivetopspot-adb7halo3a-2.jpg"><img src="http://www.gamecentral.biz/wp-content/uploads/2008/12/windowslivewriterhalo3beatscodandgears2tolivetopspot-adb7halo3a-thumb.jpg" border="0" alt="halo3a" width="371" height="152" align="right" /></a> Halo 3 was the most played games on Xbox Live for the week beginning November 24, beating both Gears of War 2 and Call of Duty: World at War to number one.</p>
<p>Here’s the top ten.</p>
<p><span id="more-566"></span></p>
<p><strong>1. Halo 3</strong><br />
2. Gears of War 2<br />
3. CoD: World at War<br />
4. Call of Duty 4<br />
5. GTA IV<br />
6. Fable II<br />
7. Left 4 Dead<br />
8. Madden NFL 09<br />
9. Fallout 3<br />
10. FIFA 09</p>
]]></content:encoded>
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		<title>Original Banjo-Kazooie Adventure Launching on Xbox LIVE Arcade!</title>
		<link>http://www.gamecentral.biz/original-banjo-kazooie-adventure-launching-on-xbox-live-arcade/</link>
		<comments>http://www.gamecentral.biz/original-banjo-kazooie-adventure-launching-on-xbox-live-arcade/#comments</comments>
		<pubDate>Tue, 02 Dec 2008 05:14:57 +0000</pubDate>
		<dc:creator>blogtopia</dc:creator>
				<category><![CDATA[Action / Adventure]]></category>
		<category><![CDATA[New Release]]></category>
		<category><![CDATA[Platforming]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Banjo-Kazooie Adventure]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.gamecentral.biz/news/new-release/original-banjo-kazooie-adventure-launching-on-xbox-live-arcade/</guid>
		<description><![CDATA[Fans of the series and newcomers alike will enjoy platforming with Rare’s famous honey bear Banjo and breegull Kazooie as they fight to save Banjo’s little sister Tooty from the evil witch Gruntilda in their original classic adventure. “Banjo-Kazooie” launches &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/original-banjo-kazooie-adventure-launching-on-xbox-live-arcade/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamecentral.biz/wp-content/uploads/2008/12/windowslivewriteroriginalbanjokazooieadventurelaunchingon-b386banjo-kazooie-4.jpg"><img src="http://www.gamecentral.biz/wp-content/uploads/2008/12/windowslivewriteroriginalbanjokazooieadventurelaunchingon-b386banjo-kazooie-thumb-1.jpg" border="0" alt="banjo_kazooie" width="227" height="320" align="right" /></a> Fans of the series and newcomers alike will enjoy platforming with Rare’s famous honey bear Banjo and breegull Kazooie as they fight to save Banjo’s little sister Tooty from the evil witch Gruntilda in their original classic adventure. “Banjo-Kazooie” launches on Xbox LIVE Arcade this Wednesday, December 3 at 9 a.m. GMT (2:00 a.m. PDT).</p>
<p>When the evil witch Gruntilda discovers that Banjo’s sister Tooty is the most beautiful girl in all of Spiral Mountain, she kidnaps her to steal her youthful good looks. Banjo and his best friend Kazooie must team up in order to defeat Gruntilda and rescue Tooty from the witch’s grasp. At first, Banjo and Kazooie perform simple moves like running and jumping to collect jigsaw pieces, dubbed “Jiggys,” but as players progress, the bird and bear will learn new moves and abilities to help them fly, swim and fight to advance to new worlds and save Tooty.</p>
<p><span id="more-519"></span></p>
<p>Developed by Rare Ltd., “Banjo-Kazooie” will be available for 1200 Microsoft Points worldwide. The game is rated E10+ for Everyone over the age of 10 by the ESRB.</p>
<p>For more details on “Banjo-Kazooie” please visit: <a rel="nofollow" target="_blank" href="http://www.xbox.com/en-US/default.htm">http://www.xbox.com/en-US/default.htm</a></p>
<h4>Incoming search terms:</h4><ul><li>Published News Upcoming News Submit a New Story Groups anime music codes for neopets</li><li>banjo kazooie</li><li>Powered by Article Dashboard anime music codes for neopets</li><li>play free banjo kazooie spiral mountain</li><li>Published News Upcoming News Submit a New Story Groups neopets</li></ul>]]></content:encoded>
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		<title>Xbox Live</title>
		<link>http://www.gamecentral.biz/xbox-live/</link>
		<comments>http://www.gamecentral.biz/xbox-live/#comments</comments>
		<pubDate>Sat, 04 Oct 2008 21:29:03 +0000</pubDate>
		<dc:creator>gamecentral</dc:creator>
				<category><![CDATA[Definitions]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.gamecentral.biz/knowledgebase/definitions/xbox-live/</guid>
		<description><![CDATA[Xbox Live (trademarked as Xbox LIVE) is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Corporation. It was first made available to the Xbox video game console. An updated version of the service became &#8230; </p><p><a class="more-link block-button" href="http://www.gamecentral.biz/xbox-live/">Continue reading &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamecentral.biz/wp-content/uploads/2008/10/live-logo.png"><img class="size-full wp-image-205 alignright" title="live-logo.png" src="http://www.gamecentral.biz/wp-content/uploads/2008/10/live-logo.png" alt="" width="150" height="69" /></a> Xbox Live (trademarked as Xbox LIVE) is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Corporation. It was first made available to the Xbox video game console. An updated version of the service became available for the Xbox 360 console at that system&#8217;s launch. The Windows Equivalent is Games for Windows &#8211; Live that makes certain aspects of the system available on Windows PCs, with plans to extend Live to other platforms such as handhelds and mobile phones as part of the Live Anywhere initiative.</p>
<p><span id="more-207"></span></p>
<h4>History</h4>
<p>As Microsoft developed the original Xbox console online gaming was designated as one of the key pillars for the greater Xbox strategy. Sega had made an attempt to capitalize on the ever-growing online gaming scene when it launched the Dreamcast video game console in 1999, including online support as standard. Nevertheless, due to lack of widespread broadband adoption at the time, the Dreamcast shipped with only a dial-up modem while a later-released broadband adapter was not widely supported or widely available. Downloadable Content was available, though limited in size due to the narrowband connection and the size limitations of a memory card. The online features, while praised as innovative, were largely considered a failure, and the Dreamcast&#8217;s immediate competitors, the PlayStation 2 and Nintendo GameCube did not ship with built-in network adapters.</p>
<p>Microsoft, however, hoped that the Xbox would succeed where the Dreamcast had failed. The company determined that intense online gaming required the throughput of a broadband connection and the storage space of a hard disk drive, and thus these PC-style features would be vital to the new platform. This would allow not only for significant downloadable content, such as new levels, maps, weapons, challenges and characters, to be downloaded quickly and stored, but also would make it possible to standardize bandwidth intensive features such as voice communication. Based on this reasoning, the console included a standard Ethernet port in order to provide connectivity to common broadband networks, but did not include a modem or any dial-up support, and its online service was designed to support broadband users only. Critics scoffed at the idea, citing poor broadband adoption at the turn of the century.</p>
<p>When the Xbox launched on November 15, 2001, the as-yet unnamed online service was destined for a Summer 2002 deployment. Xbox Live was finally given a name at E3 2002 when the service was unveiled in its entirety. Sound dampened booths and broadband connected Xbox consoles &#8211; featuring an early version of Unreal Championship &#8211; demonstrated the service on the show floor. The Epic title was one of the flagship titles for the service, which was slated for a debut on November 15, 2002, marking the anniversary of the Xbox launch. Microsoft announced that 50 Xbox Live titles would be available by the end of 2003. Utilizing the required broadband bandwidth, Xbox Live featured a unified gaming &#8220;Friends List&#8221;, as well as a single identity across all titles (regardless of the publisher), and standardized voice chat and communication; a feature that was still in its infancy, even on the PC.</p>
<p>Leading up to the launch, Microsoft enlisted several waves of beta testers to improve the service and receive feature feedback. When the service debuted, it lacked much of the functionality that later titles included, but Xbox Live grew and evolved on the Xbox and many aspects of the service were included with the Xbox 360 console out of the box, rather than through a later update. Microsoft&#8217;s 5000th patent was Live-related and gave Xbox 360 users access to watch other gamers compete against each other over Xbox Live.</p>
<p>The packaging for playable Xbox Live titles on the original Xbox console featured the trademark gold bar underneath the Xbox header. Tom Clancy&#8217;s Splinter Cell and Brute Force sported a Live &#8220;bubble&#8221; design, as they only featured downloadable content. This was changed later, wherein all Xbox Live titles included the universal gold Live bar. By the time of the Xbox 360, all titles were required to provide at least a limited form of Xbox Live &#8220;awareness&#8221;.</p>
<p>Xbox Live hit a milestone in July 2004, when it achieved 1 million subscribers; and again in March 2007, when it achieved 6 million subscribers. In August 2007, Xbox Live had over 7.1 million active users. On November 15, 2007 Microsoft celebrated Xbox Live&#8217;s 5th anniversary by offering its then over 8 million subscribers the title Carcassonne free of charge and awarding gamers who had subscribed to Live since its inception 500 free Microsoft Points. Over the 2007 Christmas period a lot of Xbox 360&#8242;s would not load as they should due to the problems with the Xbox Live service (they would not load the profiles and would just show a moving round circle).Due to intermittent service interruptions during late December 2007 and early January 2008, Microsoft promised to offer a free Xbox Live Arcade game to all Xbox Live users as compensation, concluding that, Marc Whitten has released an open letter to all Xbox Live members.[10] Increased demand from Xbox 360 purchasers (the largest number of new user sign-ups in the history of Xbox Live) was given as the reason for the downtime. On January 18, 2008, Microsoft announced Undertow would be offered free for the week starting January 23 through January 27 as compensation. The game was for both Silver and Gold users, so people who paid for their Xbox Live service got the same compensation as non payers.</p>
<p>Xbox Live has since passed the 10 million member mark for Gold and Silver subscribers. This occurred 6 months earlier than Microsoft originally anticipated. On May 14, 2008 Microsoft announced 12 million members.</p>
<p>Microsoft’s Entertainment &amp; Devices President Robbie Bach claims that Xbox Live sets the 360 apart from its rivals. “Xbox Live is a big differentiator for us,” said Bach to investor.com, “That drives a significant amount of energy around what’s on with Xbox.” Bach cites the exclusive downloadable content for GTA IV as a reason why Microsoft’s online service is superior to its rivals.</p>
<p>Xbox Live exclusive servers are based in Seattle, Washington while using some of Microsoft&#8217;s other servers in Quincy and Yakima, Washington.</p>
<h4>Xbox Live features (specific to the Xbox 360)</h4>
<ul>
<li>Mottos for display on gamer profiles</li>
<li>Game achievements, which are earned during gameplay</li>
<li>Reputation rating which is voted on by other players who decide to either prefer or avoid another player</li>
<li>Gamerscores, which are a total of a player&#8217;s achievement points</li>
<li>Friends list, which is a list of a player&#8217;s chosen friends, up to 100 friends allowed</li>
<li>Recent player list, which lists the last 50 players a user has played with</li>
<li>Complaint filing system, which allows a user to report another user that has broken the Xbox Live Terms of Use</li>
<li>The Xbox Guide, which opens a window on the left side of the screen at any time for easy access to common features</li>
<li>Windows Live messenger integration</li>
<li>Access to <span style="color: #0000ff;">Xbox Live Marketplace</span> content, including new game content, games and movies</li>
<li>Voice Chat (wireless or wired headset required)</li>
<li>Video Chat (<span style="color: #0000ff;">Live Vision</span> camera required, with headset optional for chatting)</li>
<li>Multiplayer gameplay, where a user can link up 4 Xbox&#8217;s to play together (known as system link), or connect online (Online requires Xbox Live Gold)</li>
<li>Enhanced matchmaking using cumulative gamerscore, reputation, location/language profile, and gamer zone</li>
<li>Bio section in which one can list personal interests, URLs, etc.</li>
<li>Parental controls, limiting children&#8217;s exposure to other users (&#8220;Family Settings&#8221;)</li>
<li>Inside Xbox is a newsletter about Xbox Live news, events, products, interviews and games that is integrated in the <span style="color: #0000ff;">Xbox 360 Dashboard</span>. Content for Inside Xbox is created by the Xbox global marketing team and features streaming video segments &#8220;Pick Up and Play&#8221;, &#8220;Major’s Minute&#8221; with <span style="color: #0000ff;">Larry Hryb</span> and &#8220;Game with Fame&#8221;.</li>
</ul>
<p><a rel="nofollow" target="_blank" href="http://en.wikipedia.org/wiki/Xbox_Live" target="_blank">Xbox Live &#8211; Wikipedia, the free encyclopedia</a></p>
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